📄 reverbtype.java
字号:
/* Reverb attributes Copyright (C) 2005 Free Software Foundation, Inc.This file is part of GNU Classpath.GNU Classpath is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU Classpath is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU Classpath; see the file COPYING. If not, write to theFree Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA02110-1301 USA.Linking this library statically or dynamically with other modules ismaking a combined work based on this library. Thus, the terms andconditions of the GNU General Public License cover the wholecombination.As a special exception, the copyright holders of this library give youpermission to link this library with independent modules to produce anexecutable, regardless of the license terms of these independentmodules, and to copy and distribute the resulting executable underterms of your choice, provided that you also meet, for each linkedindependent module, the terms and conditions of the license of thatmodule. An independent module is a module which is not derived fromor based on this library. If you modify this library, you may extendthis exception to your version of the library, but you are notobligated to do so. If you do not wish to do so, delete thisexception statement from your version. */package javax.sound.sampled;/** * This represents a reverb effect which can be applied to an audio signal. * @since 1.3 */public class ReverbType{ private String name; private int earlyReflectionDelay; private float earlyReflectionIntensity; private int lateReflectionDelay; private float lateReflectionIntensity; private int decayTime; /** * Create a new ReverbType given its attributes. * @param name the name of this type * @param earlyDelay the early delay time in microseconds * @param earlyInten the early intensity in decibels * @param lateDelay the late delay time in microseconds * @param lateInten the late intensity in decibels * @param decay the decay time in microseconds */ protected ReverbType(String name, int earlyDelay, float earlyInten, int lateDelay, float lateInten, int decay) { this.name = name; this.earlyReflectionDelay = earlyDelay; this.earlyReflectionIntensity = earlyInten; this.lateReflectionDelay = lateDelay; this.lateReflectionIntensity = lateInten; this.decayTime = decay; } public final boolean equals(Object o) { return super.equals(o); } public final int hashCode() { return super.hashCode(); } /** * Return the decay time. */ public int getDecayTime() { return decayTime; } /** * Return the early reflection delay. */ public int getEarlyReflectionDelay() { return earlyReflectionDelay; } /** * Return the early reflection intensity. */ public float getEarlyReflectionIntensity() { return earlyReflectionIntensity; } /** * Return the late reflection delay. */ public int getLateReflectionDelay() { return lateReflectionDelay; } /** * Return the late reflection intensity. */ public float getLateReflectionIntensity() { return lateReflectionIntensity; } /** * Return the name of this ReverbType. * @since 1.5 */ public String getName() { return name; } /** * Return a description of this ReverbType. */ public String toString() { return ("name=" + name + "; earlyReflectionDelay=" + earlyReflectionDelay + "; earlyReflectionIntensity=" + earlyReflectionIntensity + "; lateReflectionDelay=" + lateReflectionDelay + "; lateReflectionIntensity=" + lateReflectionIntensity + "; decayTime=" + decayTime); }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -