📄 metalprogressbarui.java
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/* MetalProgressBarUI.java Copyright (C) 2005 Free Software Foundation, Inc.This file is part of GNU Classpath.GNU Classpath is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU Classpath is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU Classpath; see the file COPYING. If not, write to theFree Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA02110-1301 USA.Linking this library statically or dynamically with other modules ismaking a combined work based on this library. Thus, the terms andconditions of the GNU General Public License cover the wholecombination.As a special exception, the copyright holders of this library give youpermission to link this library with independent modules to produce anexecutable, regardless of the license terms of these independentmodules, and to copy and distribute the resulting executable underterms of your choice, provided that you also meet, for each linkedindependent module, the terms and conditions of the license of thatmodule. An independent module is a module which is not derived fromor based on this library. If you modify this library, you may extendthis exception to your version of the library, but you are notobligated to do so. If you do not wish to do so, delete thisexception statement from your version. */package javax.swing.plaf.metal;import java.awt.Color;import java.awt.Graphics;import java.awt.Insets;import javax.swing.JComponent;import javax.swing.JProgressBar;import javax.swing.plaf.ComponentUI;import javax.swing.plaf.basic.BasicProgressBarUI;/** * A UI delegate for the {@link JProgressBar} component. */public class MetalProgressBarUI extends BasicProgressBarUI{ /** * Constructs a new instance of <code>MetalProgressBarUI</code>. */ public MetalProgressBarUI() { super(); } /** * Returns a new instance of <code>MetalProgressBarUI</code>. * * @param component the component for which we return an UI instance * * @return A new instance of <code>MetalProgressBarUI</code>. */ public static ComponentUI createUI(JComponent component) { return new MetalProgressBarUI(); } /** * Performs the painting for determinate progress bars. This calls the * superclass behaviour and then adds some highlighting to the upper and left * edge of the progress bar. * * @param g the graphics context * @param c not used here */ public void paintDeterminate(Graphics g, JComponent c) { super.paintDeterminate(g, c); Color saved = g.getColor(); Insets i = progressBar.getInsets(); int w = progressBar.getWidth(); int h = progressBar.getHeight(); int orientation = progressBar.getOrientation(); Color shadow = MetalLookAndFeel.getControlShadow(); g.setColor(shadow); g.drawLine(i.left, i.top, w - i.right, i.top); g.drawLine(i.left, i.top, i.left, h - i.bottom); int full = getAmountFull(i, w, h); if (full > 0) { Color darkShadow = MetalLookAndFeel.getPrimaryControlDarkShadow(); g.setColor(darkShadow); if (orientation == JProgressBar.HORIZONTAL) { g.drawLine(i.left, i.top, i.left, h - i.bottom); g.drawLine(i.left, i.top, i.left + full - 1, i.top); } else { if (full >= (h - i.top - i.bottom)) g.drawLine(i.left, i.top, w - i.right, i.top); g.drawLine(i.left, h - i.bottom, i.left, h - i.bottom - full); } } g.setColor(saved); } /** * Performs the painting for indeterminate progress bars. This calls the * superclass behaviour and then adds some highlighting to the upper and left * edge of the progress bar. * * @param g the graphics context * @param c not used here */ public void paintIndeterminate(Graphics g, JComponent c) { super.paintIndeterminate(g, c); Color saved = g.getColor(); Insets i = progressBar.getInsets(); int w = progressBar.getWidth(); int h = progressBar.getHeight(); Color shadow = MetalLookAndFeel.getControlShadow(); g.setColor(shadow); g.drawLine(i.left, i.top, w - i.right, i.top); g.drawLine(i.left, i.top, i.left, h - i.bottom); boxRect = getBox(boxRect); Color darkShadow = MetalLookAndFeel.getPrimaryControlDarkShadow(); g.setColor(darkShadow); int orientation = progressBar.getOrientation(); if (orientation == JProgressBar.HORIZONTAL) g.drawLine(boxRect.x, i.top, boxRect.x + boxRect.width - 1, i.top); else g.drawLine(i.left, boxRect.y, i.left, boxRect.y + boxRect.height - 1); g.setColor(saved); }}
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