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📄 sendmsgdlg.h

📁 多线程串口接受程序,通过异步接受处理程序能对大数据量传输的串口,比如大型电信交换机计费系统,进行快速稳定的处理.
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// SendMsgDlg.h : header file
//

#if !defined(AFX_SENDMSGDLG_H__1C09A214_270F_4258_BC02_F18E845234BD__INCLUDED_)
#define AFX_SENDMSGDLG_H__1C09A214_270F_4258_BC02_F18E845234BD__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CSendMsgDlg dialog

class CSendMsgDlg : public CDialog
{
// Construction
public:
	CSendMsgDlg(CWnd* pParent = NULL);	// standard constructor
	CRichEditCtrl m_edtInfo;

// Dialog Data
	//{{AFX_DATA(CSendMsgDlg)
	enum { IDD = IDD_SENDMSG_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSendMsgDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CSendMsgDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnSend();
	virtual void OnCancel();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnStop();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SENDMSGDLG_H__1C09A214_270F_4258_BC02_F18E845234BD__INCLUDED_)

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