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📄 dlgproxy.h

📁 Client/server communication, automated telnet sessions, wake on lan, winsock communications using th
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// DlgProxy.h : header file
//

#if !defined(AFX_DLGPROXY_H__4712354C_1099_11D6_AAFB_005056C00001__INCLUDED_)
#define AFX_DLGPROXY_H__4712354C_1099_11D6_AAFB_005056C00001__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CASocketDemoDlg;

/////////////////////////////////////////////////////////////////////////////
// CASocketDemoDlgAutoProxy command target

class CASocketDemoDlgAutoProxy : public CCmdTarget
{
	DECLARE_DYNCREATE(CASocketDemoDlgAutoProxy)

	CASocketDemoDlgAutoProxy();           // protected constructor used by dynamic creation

// Attributes
public:
	CASocketDemoDlg* m_pDialog;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CASocketDemoDlgAutoProxy)
	public:
	virtual void OnFinalRelease();
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CASocketDemoDlgAutoProxy();

	// Generated message map functions
	//{{AFX_MSG(CASocketDemoDlgAutoProxy)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
	DECLARE_OLECREATE(CASocketDemoDlgAutoProxy)

	// Generated OLE dispatch map functions
	//{{AFX_DISPATCH(CASocketDemoDlgAutoProxy)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_DISPATCH
	DECLARE_DISPATCH_MAP()
	DECLARE_INTERFACE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGPROXY_H__4712354C_1099_11D6_AAFB_005056C00001__INCLUDED_)

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