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📄 pdfshadingpattern.java

📁 一个java操作pdf文件的开发包,很好用的.
💻 JAVA
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/* * Copyright 2002 Paulo Soares * * The contents of this file are subject to the Mozilla Public License Version 1.1 * (the "License"); you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the License. * * The Original Code is 'iText, a free JAVA-PDF library'. * * The Initial Developer of the Original Code is Bruno Lowagie. Portions created by * the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie. * All Rights Reserved. * Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer * are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved. * * Contributor(s): all the names of the contributors are added in the source code * where applicable. * * Alternatively, the contents of this file may be used under the terms of the * LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the * provisions of LGPL are applicable instead of those above.  If you wish to * allow use of your version of this file only under the terms of the LGPL * License and not to allow others to use your version of this file under * the MPL, indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by the LGPL. * If you do not delete the provisions above, a recipient may use your version * of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE. * * This library is free software; you can redistribute it and/or modify it * under the terms of the MPL as stated above or under the terms of the GNU * Library General Public License as published by the Free Software Foundation; * either version 2 of the License, or any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more * details. * * If you didn't download this code from the following link, you should check if * you aren't using an obsolete version: * http://www.lowagie.com/iText/ */package com.lowagie.text.pdf;import java.io.IOException;/** Implements the shading pattern dictionary. * * @author Paulo Soares (psoares@consiste.pt) */public class PdfShadingPattern extends PdfDictionary {    protected PdfShading shading;        protected PdfWriter writer;        protected float matrix[] = {1, 0, 0, 1, 0, 0};        protected PdfName patternName;    protected PdfIndirectReference patternReference;    /** Creates new PdfShadingPattern */    public PdfShadingPattern(PdfShading shading) {        writer = shading.getWriter();        put(PdfName.PATTERNTYPE, new PdfNumber(2));        this.shading = shading;    }            PdfName getPatternName() {        return patternName;    }    PdfName getShadingName() {        return shading.getShadingName();    }        PdfIndirectReference getPatternReference() {        if (patternReference == null)            patternReference = writer.getPdfIndirectReference();        return patternReference;    }        PdfIndirectReference getShadingReference() {        return shading.getShadingReference();    }        void setName(int number) {        patternName = new PdfName("P" + number);    }        void addToBody() throws IOException {        put(PdfName.SHADING, getShadingReference());        put(PdfName.MATRIX, new PdfArray(matrix));        writer.addToBody(this, getPatternReference());    }        public void setMatrix(float matrix[]) {        if (matrix.length != 6)            throw new RuntimeException("The matrix size must be 6.");        this.matrix = matrix;    }        public float[] getMatrix() {        return matrix;    }        PdfShading getShading() {        return shading;    }        ColorDetails getColorDetails() {        return shading.getColorDetails();    }}

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