📄 stl_slist.h
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/*
* Copyright (c) 1997
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
/* NOTE: This is an internal header file, included by other STL headers.
* You should not attempt to use it directly.
*/
#ifndef __SGI_STL_INTERNAL_SLIST_H
#define __SGI_STL_INTERNAL_SLIST_H
__STL_BEGIN_NAMESPACE
#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)
#pragma set woff 1174
#pragma set woff 1375
#endif
struct _Slist_node_base
{
_Slist_node_base* _M_next;
};
inline _Slist_node_base*
__slist_make_link(_Slist_node_base* __prev_node,
_Slist_node_base* __new_node)
{
__new_node->_M_next = __prev_node->_M_next;
__prev_node->_M_next = __new_node;
return __new_node;
}
inline _Slist_node_base*
__slist_previous(_Slist_node_base* __head,
const _Slist_node_base* __node)
{
while (__head && __head->_M_next != __node)
__head = __head->_M_next;
return __head;
}
inline const _Slist_node_base*
__slist_previous(const _Slist_node_base* __head,
const _Slist_node_base* __node)
{
while (__head && __head->_M_next != __node)
__head = __head->_M_next;
return __head;
}
inline void __slist_splice_after(_Slist_node_base* __pos,
_Slist_node_base* __before_first,
_Slist_node_base* __before_last)
{
if (__pos != __before_first && __pos != __before_last) {
_Slist_node_base* __first = __before_first->_M_next;
_Slist_node_base* __after = __pos->_M_next;
__before_first->_M_next = __before_last->_M_next;
__pos->_M_next = __first;
__before_last->_M_next = __after;
}
}
inline void
__slist_splice_after(_Slist_node_base* __pos, _Slist_node_base* __head)
{
_Slist_node_base* __before_last = __slist_previous(__head, 0);
if (__before_last != __head) {
_Slist_node_base* __after = __pos->_M_next;
__pos->_M_next = __head->_M_next;
__head->_M_next = 0;
__before_last->_M_next = __after;
}
}
inline _Slist_node_base* __slist_reverse(_Slist_node_base* __node)
{
_Slist_node_base* __result = __node;
__node = __node->_M_next;
__result->_M_next = 0;
while(__node) {
_Slist_node_base* __next = __node->_M_next;
__node->_M_next = __result;
__result = __node;
__node = __next;
}
return __result;
}
inline size_t __slist_size(_Slist_node_base* __node)
{
size_t __result = 0;
for ( ; __node != 0; __node = __node->_M_next)
++__result;
return __result;
}
template <class _Tp>
struct _Slist_node : public _Slist_node_base
{
_Tp _M_data;
};
struct _Slist_iterator_base
{
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef forward_iterator_tag iterator_category;
_Slist_node_base* _M_node;
_Slist_iterator_base(_Slist_node_base* __x) : _M_node(__x) {}
void _M_incr() { _M_node = _M_node->_M_next; }
bool operator==(const _Slist_iterator_base& __x) const {
return _M_node == __x._M_node;
}
bool operator!=(const _Slist_iterator_base& __x) const {
return _M_node != __x._M_node;
}
};
template <class _Tp, class _Ref, class _Ptr>
struct _Slist_iterator : public _Slist_iterator_base
{
typedef _Slist_iterator<_Tp, _Tp&, _Tp*> iterator;
typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;
typedef _Slist_iterator<_Tp, _Ref, _Ptr> _Self;
typedef _Tp value_type;
typedef _Ptr pointer;
typedef _Ref reference;
typedef _Slist_node<_Tp> _Node;
_Slist_iterator(_Node* __x) : _Slist_iterator_base(__x) {}
_Slist_iterator() : _Slist_iterator_base(0) {}
_Slist_iterator(const iterator& __x) : _Slist_iterator_base(__x._M_node) {}
reference operator*() const { return ((_Node*) _M_node)->_M_data; }
#ifndef __SGI_STL_NO_ARROW_OPERATOR
pointer operator->() const { return &(operator*()); }
#endif /* __SGI_STL_NO_ARROW_OPERATOR */
_Self& operator++()
{
_M_incr();
return *this;
}
_Self operator++(int)
{
_Self __tmp = *this;
_M_incr();
return __tmp;
}
};
#ifndef __STL_CLASS_PARTIAL_SPECIALIZATION
inline ptrdiff_t* distance_type(const _Slist_iterator_base&) {
return 0;
}
inline forward_iterator_tag iterator_category(const _Slist_iterator_base&) {
return forward_iterator_tag();
}
template <class _Tp, class _Ref, class _Ptr>
inline _Tp* value_type(const _Slist_iterator<_Tp, _Ref, _Ptr>&) {
return 0;
}
#endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */
// Base class that encapsulates details of allocators. Three cases:
// an ordinary standard-conforming allocator, a standard-conforming
// allocator with no non-static data, and an SGI-style allocator.
// This complexity is necessary only because we're worrying about backward
// compatibility and because we want to avoid wasting storage on an
// allocator instance if it isn't necessary.
#ifdef __STL_USE_STD_ALLOCATORS
// Base for general standard-conforming allocators.
template <class _Tp, class _Allocator, bool _IsStatic>
class _Slist_alloc_base {
public:
typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type
allocator_type;
allocator_type get_allocator() const { return _M_node_allocator; }
_Slist_alloc_base(const allocator_type& __a) : _M_node_allocator(__a) {}
protected:
_Slist_node<_Tp>* _M_get_node()
{ return _M_node_allocator.allocate(1); }
void _M_put_node(_Slist_node<_Tp>* __p)
{ _M_node_allocator.deallocate(__p, 1); }
protected:
typename _Alloc_traits<_Slist_node<_Tp>,_Allocator>::allocator_type
_M_node_allocator;
_Slist_node_base _M_head;
};
// Specialization for instanceless allocators.
template <class _Tp, class _Allocator>
class _Slist_alloc_base<_Tp,_Allocator, true> {
public:
typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type
allocator_type;
allocator_type get_allocator() const { return allocator_type(); }
_Slist_alloc_base(const allocator_type&) {}
protected:
typedef typename _Alloc_traits<_Slist_node<_Tp>, _Allocator>::_Alloc_type
_Alloc_type;
_Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); }
void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }
protected:
_Slist_node_base _M_head;
};
template <class _Tp, class _Alloc>
struct _Slist_base
: public _Slist_alloc_base<_Tp, _Alloc,
_Alloc_traits<_Tp, _Alloc>::_S_instanceless>
{
typedef _Slist_alloc_base<_Tp, _Alloc,
_Alloc_traits<_Tp, _Alloc>::_S_instanceless>
_Base;
typedef typename _Base::allocator_type allocator_type;
_Slist_base(const allocator_type& __a) : _Base(__a) { _M_head._M_next = 0; }
~_Slist_base() { _M_erase_after(&_M_head, 0); }
protected:
_Slist_node_base* _M_erase_after(_Slist_node_base* __pos)
{
_Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next);
_Slist_node_base* __next_next = __next->_M_next;
__pos->_M_next = __next_next;
destroy(&__next->_M_data);
_M_put_node(__next);
return __next_next;
}
_Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);
};
#else /* __STL_USE_STD_ALLOCATORS */
template <class _Tp, class _Alloc>
struct _Slist_base {
typedef _Alloc allocator_type;
allocator_type get_allocator() const { return allocator_type(); }
_Slist_base(const allocator_type&) { _M_head._M_next = 0; }
~_Slist_base() { _M_erase_after(&_M_head, 0); }
protected:
typedef simple_alloc<_Slist_node<_Tp>, _Alloc> _Alloc_type;
_Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); }
void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }
_Slist_node_base* _M_erase_after(_Slist_node_base* __pos)
{
_Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next);
_Slist_node_base* __next_next = __next->_M_next;
__pos->_M_next = __next_next;
destroy(&__next->_M_data);
_M_put_node(__next);
return __next_next;
}
_Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);
protected:
_Slist_node_base _M_head;
};
#endif /* __STL_USE_STD_ALLOCATORS */
template <class _Tp, class _Alloc>
_Slist_node_base*
_Slist_base<_Tp,_Alloc>::_M_erase_after(_Slist_node_base* __before_first,
_Slist_node_base* __last_node) {
_Slist_node<_Tp>* __cur = (_Slist_node<_Tp>*) (__before_first->_M_next);
while (__cur != __last_node) {
_Slist_node<_Tp>* __tmp = __cur;
__cur = (_Slist_node<_Tp>*) __cur->_M_next;
destroy(&__tmp->_M_data);
_M_put_node(__tmp);
}
__before_first->_M_next = __last_node;
return __last_node;
}
template <class _Tp, class _Alloc = __STL_DEFAULT_ALLOCATOR(_Tp) >
class slist : private _Slist_base<_Tp,_Alloc>
{
private:
typedef _Slist_base<_Tp,_Alloc> _Base;
public:
typedef _Tp value_type;
typedef value_type* pointer;
typedef const value_type* const_pointer;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef _Slist_iterator<_Tp, _Tp&, _Tp*> iterator;
typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;
typedef typename _Base::allocator_type allocator_type;
allocator_type get_allocator() const { return _Base::get_allocator(); }
private:
typedef _Slist_node<_Tp> _Node;
typedef _Slist_node_base _Node_base;
typedef _Slist_iterator_base _Iterator_base;
_Node* _M_create_node(const value_type& __x) {
_Node* __node = _M_get_node();
__STL_TRY {
construct(&__node->_M_data, __x);
__node->_M_next = 0;
}
__STL_UNWIND(_M_put_node(__node));
return __node;
}
_Node* _M_create_node() {
_Node* __node = _M_get_node();
__STL_TRY {
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