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📄 stl_slist.h

📁 TSP问题的一个类库 有源代码和stl
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/*
 * Copyright (c) 1997
 * Silicon Graphics Computer Systems, Inc.
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Silicon Graphics makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 */

/* NOTE: This is an internal header file, included by other STL headers.
 *   You should not attempt to use it directly.
 */

#ifndef __SGI_STL_INTERNAL_SLIST_H
#define __SGI_STL_INTERNAL_SLIST_H


__STL_BEGIN_NAMESPACE 

#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)
#pragma set woff 1174
#pragma set woff 1375
#endif

struct _Slist_node_base
{
  _Slist_node_base* _M_next;
};

inline _Slist_node_base*
__slist_make_link(_Slist_node_base* __prev_node,
                  _Slist_node_base* __new_node)
{
  __new_node->_M_next = __prev_node->_M_next;
  __prev_node->_M_next = __new_node;
  return __new_node;
}

inline _Slist_node_base* 
__slist_previous(_Slist_node_base* __head,
                 const _Slist_node_base* __node)
{
  while (__head && __head->_M_next != __node)
    __head = __head->_M_next;
  return __head;
}

inline const _Slist_node_base* 
__slist_previous(const _Slist_node_base* __head,
                 const _Slist_node_base* __node)
{
  while (__head && __head->_M_next != __node)
    __head = __head->_M_next;
  return __head;
}

inline void __slist_splice_after(_Slist_node_base* __pos,
                                 _Slist_node_base* __before_first,
                                 _Slist_node_base* __before_last)
{
  if (__pos != __before_first && __pos != __before_last) {
    _Slist_node_base* __first = __before_first->_M_next;
    _Slist_node_base* __after = __pos->_M_next;
    __before_first->_M_next = __before_last->_M_next;
    __pos->_M_next = __first;
    __before_last->_M_next = __after;
  }
}

inline void
__slist_splice_after(_Slist_node_base* __pos, _Slist_node_base* __head)
{
  _Slist_node_base* __before_last = __slist_previous(__head, 0);
  if (__before_last != __head) {
    _Slist_node_base* __after = __pos->_M_next;
    __pos->_M_next = __head->_M_next;
    __head->_M_next = 0;
    __before_last->_M_next = __after;
  }
}

inline _Slist_node_base* __slist_reverse(_Slist_node_base* __node)
{
  _Slist_node_base* __result = __node;
  __node = __node->_M_next;
  __result->_M_next = 0;
  while(__node) {
    _Slist_node_base* __next = __node->_M_next;
    __node->_M_next = __result;
    __result = __node;
    __node = __next;
  }
  return __result;
}

inline size_t __slist_size(_Slist_node_base* __node)
{
  size_t __result = 0;
  for ( ; __node != 0; __node = __node->_M_next)
    ++__result;
  return __result;
}

template <class _Tp>
struct _Slist_node : public _Slist_node_base
{
  _Tp _M_data;
};

struct _Slist_iterator_base
{
  typedef size_t               size_type;
  typedef ptrdiff_t            difference_type;
  typedef forward_iterator_tag iterator_category;

  _Slist_node_base* _M_node;

  _Slist_iterator_base(_Slist_node_base* __x) : _M_node(__x) {}
  void _M_incr() { _M_node = _M_node->_M_next; }

  bool operator==(const _Slist_iterator_base& __x) const {
    return _M_node == __x._M_node;
  }
  bool operator!=(const _Slist_iterator_base& __x) const {
    return _M_node != __x._M_node;
  }
};

template <class _Tp, class _Ref, class _Ptr>
struct _Slist_iterator : public _Slist_iterator_base
{
  typedef _Slist_iterator<_Tp, _Tp&, _Tp*>             iterator;
  typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;
  typedef _Slist_iterator<_Tp, _Ref, _Ptr>             _Self;

  typedef _Tp              value_type;
  typedef _Ptr             pointer;
  typedef _Ref             reference;
  typedef _Slist_node<_Tp> _Node;

  _Slist_iterator(_Node* __x) : _Slist_iterator_base(__x) {}
  _Slist_iterator() : _Slist_iterator_base(0) {}
  _Slist_iterator(const iterator& __x) : _Slist_iterator_base(__x._M_node) {}

  reference operator*() const { return ((_Node*) _M_node)->_M_data; }
#ifndef __SGI_STL_NO_ARROW_OPERATOR
  pointer operator->() const { return &(operator*()); }
#endif /* __SGI_STL_NO_ARROW_OPERATOR */

  _Self& operator++()
  {
    _M_incr();
    return *this;
  }
  _Self operator++(int)
  {
    _Self __tmp = *this;
    _M_incr();
    return __tmp;
  }
};

#ifndef __STL_CLASS_PARTIAL_SPECIALIZATION

inline ptrdiff_t* distance_type(const _Slist_iterator_base&) {
  return 0;
}

inline forward_iterator_tag iterator_category(const _Slist_iterator_base&) {
  return forward_iterator_tag();
}

template <class _Tp, class _Ref, class _Ptr> 
inline _Tp* value_type(const _Slist_iterator<_Tp, _Ref, _Ptr>&) {
  return 0;
}

#endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */

// Base class that encapsulates details of allocators.  Three cases:
// an ordinary standard-conforming allocator, a standard-conforming
// allocator with no non-static data, and an SGI-style allocator.
// This complexity is necessary only because we're worrying about backward
// compatibility and because we want to avoid wasting storage on an 
// allocator instance if it isn't necessary.

#ifdef __STL_USE_STD_ALLOCATORS

// Base for general standard-conforming allocators.
template <class _Tp, class _Allocator, bool _IsStatic>
class _Slist_alloc_base {
public:
  typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type
          allocator_type;
  allocator_type get_allocator() const { return _M_node_allocator; }

  _Slist_alloc_base(const allocator_type& __a) : _M_node_allocator(__a) {}

protected:
  _Slist_node<_Tp>* _M_get_node() 
    { return _M_node_allocator.allocate(1); }
  void _M_put_node(_Slist_node<_Tp>* __p) 
    { _M_node_allocator.deallocate(__p, 1); }

protected:
  typename _Alloc_traits<_Slist_node<_Tp>,_Allocator>::allocator_type
           _M_node_allocator;
  _Slist_node_base _M_head;
};

// Specialization for instanceless allocators.
template <class _Tp, class _Allocator>
class _Slist_alloc_base<_Tp,_Allocator, true> {
public:
  typedef typename _Alloc_traits<_Tp,_Allocator>::allocator_type
          allocator_type;
  allocator_type get_allocator() const { return allocator_type(); }

  _Slist_alloc_base(const allocator_type&) {}

protected:
  typedef typename _Alloc_traits<_Slist_node<_Tp>, _Allocator>::_Alloc_type
          _Alloc_type;
  _Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); }
  void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }

protected:
  _Slist_node_base _M_head;
};


template <class _Tp, class _Alloc>
struct _Slist_base
  : public _Slist_alloc_base<_Tp, _Alloc,
                             _Alloc_traits<_Tp, _Alloc>::_S_instanceless>
{
  typedef _Slist_alloc_base<_Tp, _Alloc,
                            _Alloc_traits<_Tp, _Alloc>::_S_instanceless>
          _Base;
  typedef typename _Base::allocator_type allocator_type;

  _Slist_base(const allocator_type& __a) : _Base(__a) { _M_head._M_next = 0; }
  ~_Slist_base() { _M_erase_after(&_M_head, 0); }

protected:

  _Slist_node_base* _M_erase_after(_Slist_node_base* __pos)
  {
    _Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next);
    _Slist_node_base* __next_next = __next->_M_next;
    __pos->_M_next = __next_next;
    destroy(&__next->_M_data);
    _M_put_node(__next);
    return __next_next;
  }
  _Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);
};

#else /* __STL_USE_STD_ALLOCATORS */

template <class _Tp, class _Alloc> 
struct _Slist_base {
  typedef _Alloc allocator_type;
  allocator_type get_allocator() const { return allocator_type(); }

  _Slist_base(const allocator_type&) { _M_head._M_next = 0; }
  ~_Slist_base() { _M_erase_after(&_M_head, 0); }

protected:
  typedef simple_alloc<_Slist_node<_Tp>, _Alloc> _Alloc_type;
  _Slist_node<_Tp>* _M_get_node() { return _Alloc_type::allocate(1); }
  void _M_put_node(_Slist_node<_Tp>* __p) { _Alloc_type::deallocate(__p, 1); }

  _Slist_node_base* _M_erase_after(_Slist_node_base* __pos)
  {
    _Slist_node<_Tp>* __next = (_Slist_node<_Tp>*) (__pos->_M_next);
    _Slist_node_base* __next_next = __next->_M_next;
    __pos->_M_next = __next_next;
    destroy(&__next->_M_data);
    _M_put_node(__next);
    return __next_next;
  }
  _Slist_node_base* _M_erase_after(_Slist_node_base*, _Slist_node_base*);

protected:
  _Slist_node_base _M_head;
};  

#endif /* __STL_USE_STD_ALLOCATORS */

template <class _Tp, class _Alloc> 
_Slist_node_base*
_Slist_base<_Tp,_Alloc>::_M_erase_after(_Slist_node_base* __before_first,
                                        _Slist_node_base* __last_node) {
  _Slist_node<_Tp>* __cur = (_Slist_node<_Tp>*) (__before_first->_M_next);
  while (__cur != __last_node) {
    _Slist_node<_Tp>* __tmp = __cur;
    __cur = (_Slist_node<_Tp>*) __cur->_M_next;
    destroy(&__tmp->_M_data);
    _M_put_node(__tmp);
  }
  __before_first->_M_next = __last_node;
  return __last_node;
}

template <class _Tp, class _Alloc = __STL_DEFAULT_ALLOCATOR(_Tp) >
class slist : private _Slist_base<_Tp,_Alloc>
{
private:
  typedef _Slist_base<_Tp,_Alloc> _Base;
public:
  typedef _Tp                value_type;
  typedef value_type*       pointer;
  typedef const value_type* const_pointer;
  typedef value_type&       reference;
  typedef const value_type& const_reference;
  typedef size_t            size_type;
  typedef ptrdiff_t         difference_type;

  typedef _Slist_iterator<_Tp, _Tp&, _Tp*>             iterator;
  typedef _Slist_iterator<_Tp, const _Tp&, const _Tp*> const_iterator;

  typedef typename _Base::allocator_type allocator_type;
  allocator_type get_allocator() const { return _Base::get_allocator(); }

private:
  typedef _Slist_node<_Tp>      _Node;
  typedef _Slist_node_base      _Node_base;
  typedef _Slist_iterator_base  _Iterator_base;

  _Node* _M_create_node(const value_type& __x) {
    _Node* __node = _M_get_node();
    __STL_TRY {
      construct(&__node->_M_data, __x);
      __node->_M_next = 0;
    }
    __STL_UNWIND(_M_put_node(__node));
    return __node;
  }
  
  _Node* _M_create_node() {
    _Node* __node = _M_get_node();
    __STL_TRY {

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