📄 frametype.h
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#if !defined(AFX_FRAMETYPE_H__C1854101_0806_4909_A492_48110ABD92D1__INCLUDED_)
#define AFX_FRAMETYPE_H__C1854101_0806_4909_A492_48110ABD92D1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FrameType.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFrameType dialog
class CFrameType : public CPropertyPage
{
DECLARE_DYNCREATE(CFrameType)
// Construction
public:
CFrameType();
~CFrameType();
// Dialog Data
//{{AFX_DATA(CFrameType)
enum { IDD = IDD_FRAME_TYPE };
CStatic m_wndNoFrm;
CStatic m_wndToolBarFrm;
CStatic m_wndMenuFrm;
CStatic m_wndEditor;
BOOL m_bToolBar;
BOOL m_bMenu;
BOOL m_bEditor;
BOOL m_bNone;
//}}AFX_DATA
CStatic *pCur;
CPropertyPage *m_pTemp;
CString m_szpName;
CString m_szpPath;
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CFrameType)
public:
virtual BOOL OnSetActive();
virtual BOOL OnKillActive();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CFrameType)
afx_msg void OnBackButton();
virtual BOOL OnInitDialog();
afx_msg void OnCheckEditor();
afx_msg void OnCheckMenu();
afx_msg void OnCheckToolbar();
afx_msg void OnRadioNone();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
CButton m_wndBack;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FRAMETYPE_H__C1854101_0806_4909_A492_48110ABD92D1__INCLUDED_)
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