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📄 stdstring.h

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//		inline int sscpy(PSTR pDst, PCWSTR pSrc, int nMax=-1);
//		inline int sscpy(PWSTR pDst, PCWSTR pSrc, int nMax=-1);
//		inline int sscpy(PWSTR pDst, PCSTR pSrc, int nMax=-1);
//
// DESCRIPTION:
//		This function is very much (but not exactly) like strcpy.  These
//		overloads simplify copying one C-style string into another by allowing
//		the caller to specify two different types of strings if necessary.
//
//		The strings must NOT overlap
//
//		"Character" is expressed in terms of the destination string, not
//		the source.  If no 'nMax' argument is supplied, then the number of
//		characters copied will be sslen(pSrc).  A NULL terminator will
//		also be added so pDst must actually be big enough to hold nMax+1
//		characters.  The return value is the number of characters copied,
//		not including the NULL terminator.
//
// PARAMETERS: 
//		pSrc - the string to be copied FROM.  May be a char based string, an
//			   MBCS string (in Win32 builds) or a wide string (wchar_t).
//		pSrc - the string to be copied TO.  Also may be either MBCS or wide
//		nMax - the maximum number of characters to be copied into szDest.  Note
//			   that this is expressed in whatever a "character" means to pDst.
//			   If pDst is a wchar_t type string than this will be the maximum
//			   number of wchar_ts that my be copied.  The pDst string must be
//			   large enough to hold least nMaxChars+1 characters.
//			   If the caller supplies no argument for nMax this is a signal to
//			   the routine to copy all the characters in pSrc, regardless of
//			   how long it is.
//
// RETURN VALUE: none
// -----------------------------------------------------------------------------
template<typename CT1, typename CT2>
inline int sscpycvt(CT1* pDst, const CT2* pSrc, int nChars)
{
	StdCodeCvt(pDst, pSrc, nChars);
	pDst[SSMAX(nChars, 0)]	= '\0';
	return nChars;
}

template<typename CT1, typename CT2>
inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax, int nLen)
{
	return sscpycvt(pDst, pSrc, SSMIN(nMax, nLen));
}
template<typename CT1, typename CT2>
inline int sscpy(CT1* pDst, const CT2* pSrc, int nMax)
{
	return sscpycvt(pDst, pSrc, SSMIN(nMax, sslen(pSrc)));
}
template<typename CT1, typename CT2>
inline int sscpy(CT1* pDst, const CT2* pSrc)
{
	return sscpycvt(pDst, pSrc, sslen(pSrc));
}
template<typename CT1, typename CT2>
inline int sscpy(CT1* pDst, const std::basic_string<CT2>& sSrc, int nMax)
{
	return sscpycvt(pDst, sSrc.c_str(), SSMIN(nMax, (int)sSrc.length()));
}
template<typename CT1, typename CT2>
inline int sscpy(CT1* pDst, const std::basic_string<CT2>& sSrc)
{
	return sscpycvt(pDst, sSrc.c_str(), (int)sSrc.length());
}

#ifdef SS_INC_COMDEF
	template<typename CT1>
	inline int sscpy(CT1* pDst, const _bstr_t& bs, int nMax)
	{
		return sscpycvt(pDst, static_cast<PCOLESTR>(bs),
            SSMIN(nMax, static_cast<int>(bs.length())));
	}
	template<typename CT1>
	inline int sscpy(CT1* pDst, const _bstr_t& bs)
	{
		return sscpy(pDst, bs, static_cast<int>(bs.length()));
	}
#endif


// -----------------------------------------------------------------------------
// Functional objects for changing case.  They also let you pass locales
// -----------------------------------------------------------------------------

#ifdef SS_ANSI
	#ifdef SS_NO_LOCALE
		template<typename CT>
		struct SSToUpper : public std::unary_function<CT, CT>
		{
			inline CT operator()(const CT& t) const
			{
				return sstoupper(t);
			}
		};
		template<typename CT>
		struct SSToLower : public std::unary_function<CT, CT>
		{
			inline CT operator()(const CT& t) const
			{
				return sstolower(t);
			}
		};
	#else
		template<typename CT>
		struct SSToUpper : public std::binary_function<CT, std::locale, CT>
		{
			inline CT operator()(const CT& t, const std::locale& loc) const
			{
				return sstoupper<CT>(t, loc);
			}
		};
		template<typename CT>
		struct SSToLower : public std::binary_function<CT, std::locale, CT>
		{
			inline CT operator()(const CT& t, const std::locale& loc) const
			{
				return sstolower<CT>(t, loc);
			}
		};
	#endif
#endif

// This struct is used for TrimRight() and TrimLeft() function implementations.
//template<typename CT>
//struct NotSpace : public std::unary_function<CT, bool>
//{
//	const std::locale& loc;
//	inline NotSpace(const std::locale& locArg) : loc(locArg) {}
//	inline bool operator() (CT t) { return !std::isspace(t, loc); }
//};
template<typename CT>
struct NotSpace : public std::unary_function<CT, bool>
{

	// DINKUMWARE BUG:
	// Note -- using std::isspace in a COM DLL gives us access violations
	// because it causes the dynamic addition of a function to be called
	// when the library shuts down.  Unfortunately the list is maintained
	// in DLL memory but the function is in static memory.  So the COM DLL
	// goes away along with the function that was supposed to be called,
	// and then later when the DLL CRT shuts down it unloads the list and
	// tries to call the long-gone function.
	// This is DinkumWare's implementation problem.  Until then, we will
	// use good old isspace and iswspace from the CRT unless they
	// specify SS_ANSI
    
#if defined(SS_ANSI) && !defined(SS_NO_LOCALE)
	const std::locale loc;
	NotSpace(const std::locale& locArg=std::locale()) : loc(locArg) {}
	bool operator() (CT t) const { return !std::isspace(t, loc); }
#else
	bool ssisp(char c) const { return FALSE != ::isspace((int) c); }
	bool ssisp(wchar_t c) const { return FALSE != ::iswspace((wint_t) c); }
	bool operator()(CT t) const  { return !ssisp(t); }
#endif
};




//			Now we can define the template (finally!)
// =============================================================================
// TEMPLATE: CStdStr
//		template<typename CT> class CStdStr : public std::basic_string<CT>
//
// REMARKS:
//		This template derives from basic_string<CT> and adds some MFC CString-
//		like functionality
//
//		Basically, this is my attempt to make Standard C++ library strings as
//		easy to use as the MFC CString class.
//
//		Note that although this is a template, it makes the assumption that the
//		template argument (CT, the character type) is either char or wchar_t.  
// =============================================================================

//#define CStdStr _SS	// avoid compiler warning 4786

//    template<typename ARG> ARG& FmtArg(ARG& arg)  { return arg; }
//    PCSTR  FmtArg(const std::string& arg)  { return arg.c_str(); }
//    PCWSTR FmtArg(const std::wstring& arg) { return arg.c_str(); }

template<typename ARG>
struct FmtArg
{
    explicit FmtArg(const ARG& arg) : a_(arg) {}
    const ARG& Val() const { return a_; }
    const ARG& a_;
private:
    FmtArg& operator=(const FmtArg&) { return *this; }
};

template<typename CT>
class CStdStr : public std::basic_string<CT>
{
	// Typedefs for shorter names.  Using these names also appears to help
	// us avoid some ambiguities that otherwise arise on some platforms

	typedef typename std::basic_string<CT>		MYBASE;	 // my base class
	typedef CStdStr<CT>							MYTYPE;	 // myself
	typedef typename MYBASE::const_pointer		PCMYSTR; // PCSTR or PCWSTR 
	typedef typename MYBASE::pointer			PMYSTR;	 // PSTR or PWSTR
	typedef typename MYBASE::iterator			MYITER;  // my iterator type
	typedef typename MYBASE::const_iterator		MYCITER; // you get the idea...
	typedef typename MYBASE::reverse_iterator	MYRITER;
	typedef typename MYBASE::size_type			MYSIZE;   
	typedef typename MYBASE::value_type			MYVAL; 
	typedef typename MYBASE::allocator_type		MYALLOC;
	
public:

	// shorthand conversion from PCTSTR to string resource ID
	#define _TRES(pctstr) (LOWORD((DWORD)(pctstr)))	

	// CStdStr inline constructors
	CStdStr()
	{
	}

	CStdStr(const MYTYPE& str) : MYBASE(SSREF(str))
	{
	}

	CStdStr(const std::string& str)
	{
		ssasn(*this, SSREF(str));
	}

	CStdStr(const std::wstring& str)
	{
		ssasn(*this, SSREF(str));
	}

	CStdStr(PCMYSTR pT, MYSIZE n) : MYBASE(pT, n)
	{
	}

#ifdef SS_ALLOW_UNSIGNED_CHARS
	CStdStr(PCUSTR pU)
	{
		*this = reinterpret_cast<PCSTR>(pU);
	}
#endif

	CStdStr(PCSTR pA)
	{
	#ifdef SS_ANSI
		*this = pA;
	#else
		if ( 0 != HIWORD(pA) )
			*this = pA;
		else if ( 0 != pA && !Load(_TRES(pA)) )
			TRACE(_T("Can't load string %u\n"), _TRES(pA));
	#endif
	}

	CStdStr(PCWSTR pW)
	{
	#ifdef SS_ANSI
		*this = pW;
	#else
		if ( 0 != HIWORD(pW) )
			*this = pW;
		else if ( 0 != pW && !Load(_TRES(pW)) )
			TRACE(_T("Can't load string %u\n"), _TRES(pW));
	#endif
	}

	CStdStr(MYCITER first, MYCITER last)
		: MYBASE(first, last)
	{
	}

	CStdStr(MYSIZE nSize, MYVAL ch, const MYALLOC& al=MYALLOC())
		: MYBASE(nSize, ch, al)
	{
	}

	#ifdef SS_INC_COMDEF
		CStdStr(const _bstr_t& bstr)
		{
			if ( bstr.length() > 0 )
				this->append(static_cast<PCMYSTR>(bstr), bstr.length());
		}
	#endif

	// CStdStr inline assignment operators -- the ssasn function now takes care
	// of fixing  the MSVC assignment bug (see knowledge base article Q172398).
	MYTYPE& operator=(const MYTYPE& str)
	{ 
		ssasn(*this, str); 
		return *this;
	}

	MYTYPE& operator=(const std::string& str)
	{
		ssasn(*this, str);
		return *this;
	}

	MYTYPE& operator=(const std::wstring& str)
	{
		ssasn(*this, str);
		return *this;
	}

	MYTYPE& operator=(PCSTR pA)
	{
		ssasn(*this, pA);
		return *this;
	}

	MYTYPE& operator=(PCWSTR pW)
	{
		ssasn(*this, pW);
		return *this;
	}

#ifdef SS_ALLOW_UNSIGNED_CHARS
	MYTYPE& operator=(PCUSTR pU)
	{
		ssasn(*this, reinterpret_cast<PCSTR>(pU)):
		return *this;
	}
#endif

	MYTYPE& operator=(CT t)
	{
		Q172398(*this);
		this->assign(1, t);
		return *this;
	}

	#ifdef SS_INC_COMDEF
		MYTYPE& operator=(const _bstr_t& bstr)
		{
			if ( bstr.length() > 0 )
			{
				this->assign(static_cast<PCMYSTR>(bstr), bstr.length());
				return *this;
			}
			else
			{
				this->erase();
				return *this;
			}
		}
	#endif


	// Overloads  also needed to fix the MSVC assignment bug (KB: Q172398)
	//  *** Thanks to Pete The Plumber for catching this one ***
	// They also are compiled if you have explicitly turned off refcounting
	#if ( defined(_MSC_VER) && ( _MSC_VER < 1200 ) ) || defined(SS_NO_REFCOUNT) 

		MYTYPE& assign(const MYTYPE& str)
		{
			ssasn(*this, str);
			return *this;
		}

		MYTYPE& assign(const MYTYPE& str, MYSIZE nStart, MYSIZE nChars)
		{
			// This overload of basic_string::assign is supposed to assign up to
			// <nChars> or the NULL terminator, whichever comes first.  Since we
			// are about to call a less forgiving overload (in which <nChars>
			// must be a valid length), we must adjust the length here to a safe
			// value.  Thanks to Ullrich Poll鋒ne for catching this bug

			nChars		= SSMIN(nChars, str.length() - nStart);

			// Watch out for assignment to self

			if ( this == &str )
			{
				MYTYPE strTemp(str.c_str()+nStart, nChars);
				MYBASE::assign(strTemp);
			}
			else
			{
				Q172398(*this);
				MYBASE::assign(str.c_str()+nStart, nChars);
			}
			return *this;
		}

		MYTYPE& assign(const MYBASE& str)
		{
			ssasn(*this, str);
			return *this;
		}

		MYTYPE& assign(const MYBASE& str, MYSIZE nStart, MYSIZE n

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