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📄 makefile.in

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# Makefile.in generated by automake 1.7.2 from Makefile.am.# @configure_input@# Copyright 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002# Free Software Foundation, Inc.# This Makefile.in is free software; the Free Software Foundation# gives unlimited permission to copy and/or distribute it,# with or without modifications, as long as this notice is preserved.# This program is distributed in the hope that it will be useful,# but WITHOUT ANY WARRANTY, to the extent permitted by law; without# even the implied warranty of MERCHANTABILITY or FITNESS FOR A# PARTICULAR PURPOSE.@SET_MAKE@srcdir = @srcdir@top_srcdir = @top_srcdir@VPATH = @srcdir@pkgdatadir = $(datadir)/@PACKAGE@pkglibdir = $(libdir)/@PACKAGE@pkgincludedir = $(includedir)/@PACKAGE@top_builddir = ..am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cdINSTALL = @INSTALL@install_sh_DATA = $(install_sh) -c -m 644install_sh_PROGRAM = $(install_sh) -cinstall_sh_SCRIPT = $(install_sh) -cINSTALL_HEADER = $(INSTALL_DATA)transform = $(program_transform_name)NORMAL_INSTALL = :PRE_INSTALL = :POST_INSTALL = :NORMAL_UNINSTALL = :PRE_UNINSTALL = :POST_UNINSTALL = :ACLOCAL = @ACLOCAL@AMDEP_FALSE = @AMDEP_FALSE@AMDEP_TRUE = @AMDEP_TRUE@AMTAR = @AMTAR@AUTOCONF = @AUTOCONF@AUTOHEADER = @AUTOHEADER@AUTOMAKE = @AUTOMAKE@AWK = @AWK@CC = @CC@CCDEPMODE = @CCDEPMODE@CFLAGS = @CFLAGS@CPP = @CPP@CPPFLAGS = @CPPFLAGS@CXX = @CXX@CXXDEPMODE = @CXXDEPMODE@CXXFLAGS = @CXXFLAGS@CYGPATH_W = @CYGPATH_W@DEFS = @DEFS@DEPDIR = @DEPDIR@ECHO_C = @ECHO_C@ECHO_N = @ECHO_N@ECHO_T = @ECHO_T@EGREP = @EGREP@EXEEXT = @EXEEXT@INSTALL_DATA = @INSTALL_DATA@INSTALL_PROGRAM = @INSTALL_PROGRAM@INSTALL_SCRIPT = @INSTALL_SCRIPT@INSTALL_STRIP_PROGRAM = @INSTALL_STRIP_PROGRAM@LDFLAGS = @LDFLAGS@LIBOBJS = @LIBOBJS@LIBS = @LIBS@LTLIBOBJS = @LTLIBOBJS@MAKEINFO = @MAKEINFO@OBJEXT = @OBJEXT@PACKAGE = @PACKAGE@PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@PACKAGE_NAME = @PACKAGE_NAME@PACKAGE_STRING = @PACKAGE_STRING@PACKAGE_TARNAME = @PACKAGE_TARNAME@PACKAGE_VERSION = @PACKAGE_VERSION@PATH_SEPARATOR = @PATH_SEPARATOR@SET_MAKE = @SET_MAKE@SHELL = @SHELL@STRIP = @STRIP@USE_DEBUG_FALSE = @USE_DEBUG_FALSE@USE_DEBUG_TRUE = @USE_DEBUG_TRUE@USE_NVIDIA_FALSE = @USE_NVIDIA_FALSE@USE_NVIDIA_TRUE = @USE_NVIDIA_TRUE@USE_SDL_FALSE = @USE_SDL_FALSE@USE_SDL_TRUE = @USE_SDL_TRUE@USE_SOUND_FALSE = @USE_SOUND_FALSE@USE_SOUND_TRUE = @USE_SOUND_TRUE@VERSION = @VERSION@X_CFLAGS = @X_CFLAGS@X_EXTRA_LIBS = @X_EXTRA_LIBS@X_LIBS = @X_LIBS@X_PRE_LIBS = @X_PRE_LIBS@ac_ct_CC = @ac_ct_CC@ac_ct_CXX = @ac_ct_CXX@ac_ct_STRIP = @ac_ct_STRIP@am__fastdepCC_FALSE = @am__fastdepCC_FALSE@am__fastdepCC_TRUE = @am__fastdepCC_TRUE@am__fastdepCXX_FALSE = @am__fastdepCXX_FALSE@am__fastdepCXX_TRUE = @am__fastdepCXX_TRUE@am__include = @am__include@am__quote = @am__quote@bindir = @bindir@build_alias = @build_alias@datadir = @datadir@exec_prefix = @exec_prefix@host_alias = @host_alias@includedir = @includedir@infodir = @infodir@install_sh = @install_sh@libdir = @libdir@libexecdir = @libexecdir@localstatedir = @localstatedir@mandir = @mandir@oldincludedir = @oldincludedir@prefix = @prefix@program_transform_name = @program_transform_name@sbindir = @sbindir@sharedstatedir = @sharedstatedir@sysconfdir = @sysconfdir@target_alias = @target_alias@bin_PROGRAMS = foobillardfoobillard_SOURCES = billard3d.c \	       	     billmove.c \	       	     billmove.h \		     billard.c \		     billard.h \                     vmath.c \                     vmath.h \                     ball.c \                     ball.h \                     png_loader.c \                     png_loader.h \                     table.c \                     table.h \                     queue.c \                     queue.h \                     aiplayer.c \                     aiplayer.h \                     options.c \                     options.h \                     evaluate_move.c \                     evaluate_move.h \                     helpscreen.c \                     helpscreen.h \                     textobj.c \                     textobj.h \                     font.c \                     font.h \                     sys_stuff.c \                     sys_stuff.h \                     net_socket.c \                     net_socket.h \                     sound_stuff.c \                     sound_stuff.h \                     menu.c \                     menu.h \                     gamemenu.h \                     player.h \                     bumpref.c \                     bumpref.hINCLUDES = -DNDEBUG -DDATA_DIRECTORY='"${pkgdatadir}/"'#LIBDIR = /usr/X11R6/lib#INCDIR = /usr/X11R6/include#CC     = gcc#CXXFLAGS = -O6 -s#CFLAGS = -DXMESA -Wall -O3 -I$(INCDIR)#CFLAGS = -Wall -O3 -I$(INCDIR) `freetype-config --cflags`@USE_SDL_TRUE@SDL_CFLAGS = `sdl-config --cflags` -DUSE_SDL@USE_SDL_FALSE@SDL_CFLAGS = @USE_SDL_TRUE@SDL_LIBS = `sdl-config --libs`@USE_SDL_FALSE@SDL_LIBS = @USE_SDL_TRUE@GLUT_LIBS = @USE_SDL_FALSE@GLUT_LIBS = -lglut@USE_DEBUG_TRUE@DEBUG_CFLAGS = -DDEBUG@USE_DEBUG_FALSE@DEBUG_CFLAGS = @USE_NVIDIA_FALSE@NVIDIA_CFLAGS = -DNO_NV_BUMPREF -DNO_NV_FRESNEL@USE_NVIDIA_TRUE@NVIDIA_CFLAGS = @USE_SOUND_TRUE@SOUND_CFLAGS = -DUSE_SOUND@USE_SOUND_FALSE@SOUND_CFLAGS = AM_CFLAGS = -Wall `freetype-config --cflags` ${SDL_CFLAGS} ${NVIDIA_CFLAGS} ${SOUND_CFLAGS} ${DEBUG_CFLAGS}#LIBS   = -L$(LIBDIR) -lglut -lGLU -lGL -lXext -lXaw -lm -lXi -lpng -lz#LIBS   = -L$(LIBDIR) -lglut -lGLU -lGL -lXext -lXaw -lm -lXi -lpng -lzAM_LDFLAGS = ${all_libraries} `freetype-config --libs` ${SDL_LIBS} ${GLUT_LIBS}#LDADD = ${X_PRE_LIBS} ${X_LIBS} ${X_EXTRA_LIBS} -lGL -lGLU -lXaw -lm -lXi -lpng -lz -L/home/floh/nvsdk/OpenGL/lib/ -lnvparseLDADD = ${X_PRE_LIBS} ${X_LIBS} ${X_EXTRA_LIBS} -lGL -lGLU -lXaw -lm -lXi -lpng -lzsubdir = srcmkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirsCONFIG_HEADER = config.hCONFIG_CLEAN_FILES =bin_PROGRAMS = foobillard$(EXEEXT)PROGRAMS = $(bin_PROGRAMS)am_foobillard_OBJECTS = billard3d.$(OBJEXT) billmove.$(OBJEXT) \	billard.$(OBJEXT) vmath.$(OBJEXT) ball.$(OBJEXT) \	png_loader.$(OBJEXT) table.$(OBJEXT) queue.$(OBJEXT) \	aiplayer.$(OBJEXT) options.$(OBJEXT) evaluate_move.$(OBJEXT) \	helpscreen.$(OBJEXT) textobj.$(OBJEXT) font.$(OBJEXT) \	sys_stuff.$(OBJEXT) net_socket.$(OBJEXT) sound_stuff.$(OBJEXT) \	menu.$(OBJEXT) bumpref.$(OBJEXT)foobillard_OBJECTS = $(am_foobillard_OBJECTS)foobillard_LDADD = $(LDADD)foobillard_DEPENDENCIES =foobillard_LDFLAGS =DEFAULT_INCLUDES =  -I. -I$(srcdir) -I.depcomp = $(SHELL) $(top_srcdir)/depcompam__depfiles_maybe = depfiles@AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/aiplayer.Po ./$(DEPDIR)/ball.Po \@AMDEP_TRUE@	./$(DEPDIR)/billard.Po ./$(DEPDIR)/billard3d.Po \@AMDEP_TRUE@	./$(DEPDIR)/billmove.Po ./$(DEPDIR)/bumpref.Po \@AMDEP_TRUE@	./$(DEPDIR)/evaluate_move.Po ./$(DEPDIR)/font.Po \@AMDEP_TRUE@	./$(DEPDIR)/helpscreen.Po ./$(DEPDIR)/menu.Po \@AMDEP_TRUE@	./$(DEPDIR)/net_socket.Po ./$(DEPDIR)/options.Po \@AMDEP_TRUE@	./$(DEPDIR)/png_loader.Po ./$(DEPDIR)/queue.Po \@AMDEP_TRUE@	./$(DEPDIR)/sound_stuff.Po ./$(DEPDIR)/sys_stuff.Po \@AMDEP_TRUE@	./$(DEPDIR)/table.Po ./$(DEPDIR)/textobj.Po \@AMDEP_TRUE@	./$(DEPDIR)/vmath.PoCOMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \	$(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)CCLD = $(CC)LINK = $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@DIST_SOURCES = $(foobillard_SOURCES)DIST_COMMON = Makefile.am Makefile.in config.h.inSOURCES = $(foobillard_SOURCES)all: config.h	$(MAKE) $(AM_MAKEFLAGS) all-am.SUFFIXES:.SUFFIXES: .c .o .obj$(srcdir)/Makefile.in:  Makefile.am  $(top_srcdir)/configure.in $(ACLOCAL_M4)	cd $(top_srcdir) && \	  $(AUTOMAKE) --gnu  src/MakefileMakefile:  $(srcdir)/Makefile.in  $(top_builddir)/config.status	cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)config.h: stamp-h1	@if test ! -f $@; then \	  rm -f stamp-h1; \	  $(MAKE) stamp-h1; \	else :; fistamp-h1: $(srcdir)/config.h.in $(top_builddir)/config.status	@rm -f stamp-h1	cd $(top_builddir) && $(SHELL) ./config.status src/config.h$(srcdir)/config.h.in:  $(top_srcdir)/configure.in $(ACLOCAL_M4) 	cd $(top_srcdir) && $(AUTOHEADER)	touch $(srcdir)/config.h.in

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