📄 textobj.h
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/* textobj.h**** quad with text as texture using OpenGL** Copyright (C) 2001 Florian Berger** Email: harpin_floh@yahoo.de, florian.berger@jk.uni-linz.ac.at**** This program is free software; you can redistribute it and/or modify** it under the terms of the GNU General Public License Version 2 as** published by the Free Software Foundation;**** This program is distributed in the hope that it will be useful,** but WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the** GNU General Public License for more details.**** You should have received a copy of the GNU General Public License** along with this program; if not, write to the Free Software** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.***/#ifndef TEXTOBJ_H#define TEXTOBJ_H#define HBOUND_CENTER 0x0001#define HBOUND_RIGHT 0x0002#define HBOUND_LEFT 0x0003#define VBOUND_CENTER 0x0100#define VBOUND_TOP 0x0200#define VBOUND_BOTTOM 0x0300struct _textObj{ int tex_id; int quad_id; double height; double quad_w; double quad_h; char str[256]; char fontname[256]; int is_3D; int obj3D_id; double obj3D_w; double obj3D_h; double depth3D; int ppspline3D;};typedef struct _textObj textObj;textObj * textObj_new(char * str, char * fontname, int height);textObj * textObj3D_new(char * str, char * fontname, double height, float depth, int ppspline );void textObj_toggle3D( textObj * obj );void textObj_setText( textObj * obj, char * str );void textObj_delete_last( textObj * obj );void textObj_append_char( textObj * obj, int c );void textObj_setFont( textObj * obj, char * fontname );void textObj_setHeight( textObj * obj, int height );void textObj_setDepth( textObj * obj, int depth );void textObj_draw( textObj * obj );void textObj_draw_centered( textObj * obj );void textObj_draw_bound( textObj * obj, int hbound, int vbound );void textObj_delete( textObj * obj );#endif
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