📄 evaluate_move.h
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/* evaluate_move.c**** evaluate moves for dfferent gametypes** Copyright (C) 2001 Florian Berger** Email: harpin_floh@yahoo.de, florian.berger@jk.uni-linz.ac.at**** This program is free software; you can redistribute it and/or modify** it under the terms of the GNU General Public License Version 2 as** published by the Free Software Foundation;**** This program is distributed in the hope that it will be useful,** but WITHOUT ANY WARRANTY; without even the implied warranty of** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the** GNU General Public License for more details.**** You should have received a copy of the GNU General Public License** along with this program; if not, write to the Free Software** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.***/#ifndef EVALUATE_MOVE_H#define EVALUATE_MOVE_H#include "billard.h"#include "billmove.h"#include "player.h"#ifndef EVALUATE_Cextern void (* evaluate_last_move)( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque );#endifvoid evaluate_last_move_8ball ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque );void evaluate_last_move_9ball ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque );void evaluate_last_move_carambol ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque );void evaluate_last_move_snooker ( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque );void setfunc_evaluate_last_move(void (* eval_func)( struct Player * player, int * actual_player, BallsType * pballs, int * pqueue_view, float * pXque ) );#endif
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