📄 _ishockwaveflashevents.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
namespace APLib.Native.ShockwaveFlash
{
[ComImport, TypeLibType((short)0x1010), Guid("D27CDB6D-AE6D-11CF-96B8-444553540000"), InterfaceType((short)2)]
public interface _IShockwaveFlashEvents
{
[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(-609)]
void OnReadyStateChange(int newState);
[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(0x7a6)]
void OnProgress(int percentDone);
[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(150)]
void FSCommand([In, MarshalAs(UnmanagedType.BStr)] string command, [In, MarshalAs(UnmanagedType.BStr)] string args);
[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(0xc5)]
void FlashCall([In, MarshalAs(UnmanagedType.BStr)] string request);
}
}
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