_ishockwaveflashevents.cs

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CS
22
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using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;

namespace APLib.Native.ShockwaveFlash
{
	[ComImport, TypeLibType((short)0x1010), Guid("D27CDB6D-AE6D-11CF-96B8-444553540000"), InterfaceType((short)2)]
	public interface _IShockwaveFlashEvents
	{
		[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(-609)]
		void OnReadyStateChange(int newState);
		[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(0x7a6)]
		void OnProgress(int percentDone);
		[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(150)]
		void FSCommand([In, MarshalAs(UnmanagedType.BStr)] string command, [In, MarshalAs(UnmanagedType.BStr)] string args);
		[PreserveSig, MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime), DispId(0xc5)]
		void FlashCall([In, MarshalAs(UnmanagedType.BStr)] string request);
	}
}

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