📄 point24.rc
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//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 4, 2\r\n"
"#pragma code_page(936)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\Point24.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""l.chs\\afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\Point24.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOG DISCARDABLE 20, 20, 235, 55
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_CAPTION
CAPTION "关于24点游戏"
FONT 9, "宋体"
BEGIN
ICON IDR_MAINFRAME,IDC_STATIC,11,17,20,20
LTEXT "Point24 1.0 版",IDC_STATIC,40,10,119,8,SS_NOPREFIX
LTEXT "版权所有 (C) 1999",IDC_STATIC,40,25,119,8
DEFPUSHBUTTON "确定",IDOK,182,5,50,14,WS_GROUP
END
IDD_POINT24_DIALOG DIALOGEX 0, 0, 375, 139
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "24点游戏"
MENU IDR_MENU
FONT 9, "宋体"
BEGIN
PUSHBUTTON "发牌",IDC_START,2,97,28,14
EDITTEXT IDC_EDIT1,72,97,69,13,ES_READONLY
PUSHBUTTON "结束游戏",IDOK,176,97,38,14
PUSHBUTTON "输入算式",IDC_INPUT,31,97,37,14,BS_TOP
PUSHBUTTON "验算",IDC_CALC,145,97,29,14
CONTROL "Progress1",IDC_PROGRESS,"msctls_progress32",WS_BORDER,
48,116,166,14,WS_EX_TRANSPARENT
COMBOBOX IDC_COMBO,288,17,48,30,CBS_DROPDOWN | CBS_SORT |
WS_VSCROLL | WS_TABSTOP
LTEXT "难度级别:",IDC_STATIC,287,5,49,8
LTEXT "耗时标识:",IDC_STATIC,6,118,51,8
LTEXT "当前得分:",IDC_STATIC,271,34,35,8
LTEXT "0",IDC_CUR_SCORE,326,35,18,8
LTEXT "历史记录:",IDC_STATIC,272,49,43,8
LTEXT "",IDC_STATIC,252,53,18,8
CONTROL "List1",IDC_LIST,"SysListView32",LVS_REPORT | WS_BORDER |
WS_TABSTOP,262,67,82,65
LTEXT "0",IDC_STATIC,313,49,17,8,0,WS_EX_RIGHT
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404B0"
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "Point24 Microsoft 基础类应用程序\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "Point24\0"
VALUE "LegalCopyright", "版权所有 (C) 1999\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Point24.EXE\0"
VALUE "ProductName", "Point24 应用程序\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 232
TOPMARGIN, 5
BOTTOMMARGIN, 54
END
IDD_POINT24_DIALOG, DIALOG
BEGIN
RIGHTMARGIN, 344
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BACK BITMAP DISCARDABLE "res\\back.bmp"
IDB_FP1 BITMAP DISCARDABLE "res\\fp1.bmp"
IDB_FP2 BITMAP DISCARDABLE "res\\fp2.bmp"
IDB_FP3 BITMAP DISCARDABLE "res\\fp3.bmp"
IDB_FP4 BITMAP DISCARDABLE "res\\fp4.bmp"
IDB_FP5 BITMAP DISCARDABLE "res\\fp5.bmp"
IDB_FP6 BITMAP DISCARDABLE "res\\fp6.bmp"
IDB_FP7 BITMAP DISCARDABLE "res\\fp7.bmp"
IDB_FP8 BITMAP DISCARDABLE "res\\fp8.bmp"
IDB_FP9 BITMAP DISCARDABLE "res\\fp9.bmp"
IDB_FP10 BITMAP DISCARDABLE "res\\fp10.bmp"
IDB_FP11 BITMAP DISCARDABLE "res\\fp11.bmp"
IDB_FP12 BITMAP DISCARDABLE "res\\fp12.bmp"
IDB_FP13 BITMAP DISCARDABLE "res\\fp13.bmp"
IDB_HT1 BITMAP DISCARDABLE "res\\ht1.bmp"
IDB_HT2 BITMAP DISCARDABLE "res\\ht2.bmp"
IDB_HT3 BITMAP DISCARDABLE "res\\ht3.bmp"
IDB_HT4 BITMAP DISCARDABLE "res\\ht4.bmp"
IDB_HT5 BITMAP DISCARDABLE "res\\ht5.bmp"
IDB_HT6 BITMAP DISCARDABLE "res\\ht6.bmp"
IDB_HT7 BITMAP DISCARDABLE "res\\ht7.bmp"
IDB_HT8 BITMAP DISCARDABLE "res\\ht8.bmp"
IDB_HT9 BITMAP DISCARDABLE "res\\ht9.bmp"
IDB_HT10 BITMAP DISCARDABLE "res\\ht10.bmp"
IDB_HT11 BITMAP DISCARDABLE "res\\ht11.bmp"
IDB_HT12 BITMAP DISCARDABLE "res\\ht12.bmp"
IDB_HT13 BITMAP DISCARDABLE "res\\ht13.bmp"
IDB_HTT1 BITMAP DISCARDABLE "res\\htt1.bmp"
IDB_HTT2 BITMAP DISCARDABLE "res\\htt2.bmp"
IDB_HTT3 BITMAP DISCARDABLE "res\\htt3.bmp"
IDB_HTT4 BITMAP DISCARDABLE "res\\htt4.bmp"
IDB_HTT5 BITMAP DISCARDABLE "res\\htt5.bmp"
IDB_HTT6 BITMAP DISCARDABLE "res\\htt6.bmp"
IDB_HTT7 BITMAP DISCARDABLE "res\\htt7.bmp"
IDB_HTT8 BITMAP DISCARDABLE "res\\htt8.bmp"
IDB_HTT9 BITMAP DISCARDABLE "res\\htt9.bmp"
IDB_HTT10 BITMAP DISCARDABLE "res\\htt10.bmp"
IDB_HTT11 BITMAP DISCARDABLE "res\\htt11.bmp"
IDB_HTT12 BITMAP DISCARDABLE "res\\htt12.bmp"
IDB_HTT13 BITMAP DISCARDABLE "res\\htt13.bmp"
IDB_MH1 BITMAP DISCARDABLE "res\\mh1.bmp"
IDB_MH2 BITMAP DISCARDABLE "res\\mh2.bmp"
IDB_MH3 BITMAP DISCARDABLE "res\\mh3.bmp"
IDB_MH4 BITMAP DISCARDABLE "res\\mh4.bmp"
IDB_MH5 BITMAP DISCARDABLE "res\\mh5.bmp"
IDB_MH6 BITMAP DISCARDABLE "res\\mh6.bmp"
IDB_MH7 BITMAP DISCARDABLE "res\\mh7.bmp"
IDB_MH8 BITMAP DISCARDABLE "res\\mh8.bmp"
IDB_MH9 BITMAP DISCARDABLE "res\\mh9.bmp"
IDB_MH10 BITMAP DISCARDABLE "res\\mh10.bmp"
IDB_MH11 BITMAP DISCARDABLE "res\\mh11.bmp"
IDB_MH12 BITMAP DISCARDABLE "res\\mh12.bmp"
IDB_MH13 BITMAP DISCARDABLE "res\\mh13.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MENU MENU DISCARDABLE
BEGIN
POPUP "游戏"
BEGIN
MENUITEM "开始 &S", IDC_START
MENUITEM "结束 &E", IDOK
END
POPUP "帮助"
BEGIN
MENUITEM "关于Point24", IDD_ABOUT
END
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDS_ABOUTBOX "关于 Point24(&A)..."
END
STRINGTABLE DISCARDABLE
BEGIN
IDC_START "开始游戏"
END
STRINGTABLE DISCARDABLE
BEGIN
IDCANCEL "结束游戏"
END
STRINGTABLE DISCARDABLE
BEGIN
IDD_ABOUT "版本"
END
#endif // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE 4, 2
#pragma code_page(936)
#endif //_WIN32
#include "res\Point24.rc2" // non-Microsoft Visual C++ edited resources
#include "l.chs\afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
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