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📄 srect.java

📁 openmap java写的开源数字地图程序. 用applet实现,可以像google map 那样放大缩小地图.
💻 JAVA
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// **********************************************************************// // <copyright>// //  BBN Technologies//  10 Moulton Street//  Cambridge, MA 02138//  (617) 873-8000// //  Copyright (C) BBNT Solutions LLC. All rights reserved.// // </copyright>// **********************************************************************// // $Source: /cvs/distapps/openmap/src/corba/com/bbn/openmap/layer/specialist/SRect.java,v $// $RCSfile: SRect.java,v $// $Revision: 1.2.2.1 $// $Date: 2004/10/14 18:26:32 $// $Author: dietrick $// // **********************************************************************package com.bbn.openmap.layer.specialist;import com.bbn.openmap.CSpecialist.*;import com.bbn.openmap.CSpecialist.GraphicPackage.*;import com.bbn.openmap.CSpecialist.RectanglePackage.*;/** * SRect is a specialist rectangle graphic object *  * <h4>ASSUMPTIONS</h4> *  * OpenMap assumes the following about rects: *  * <ul> *  * <li>The edges of a LatLon rect must be less than 180 degrees of * arc, (one hemisphere). We draw lines the short way around the * world. * <p> *  * <li>The vertices of the LatLon rect should be specified in * clockwise order, we suggest `llNW' then `llSE' (Northwest LatLon, * Southeast LatLon box). <br> *  * </ul> *  * Not following these assumptions may result in unpredictable * behavior! * <p> *  * These assumptions are virtually the same as those on the more * generic Poly and Line graphic types. * <p> *  * @see SPoly * @see SLine */public class SRect extends SGraphic /* used to be _RectangleImplBase */{    /** Upper left corner xy screen point, or upper left corner offset. */    protected XYPoint p1_;    /**     * Lower right corner xy screen point, or lower right corner     * offset.     */    protected XYPoint p2_;    /** Upper left corner coordinate, or coordinate for offset */    protected LLPoint ll1_;    /** Lower right corner coordinate */    protected LLPoint ll2_;    // Need several constructors    public SRect() {        super(GraphicType.GT_Rectangle,              RenderType.RT_Unknown,              LineType.LT_Unknown,              DeclutterType.DC_None);        ll1_ = new LLPoint(0f, 0f);        p1_ = new XYPoint((short) 0, (short) 0);        ll2_ = new LLPoint(0f, 0f);        p2_ = new XYPoint((short) 0, (short) 0);    }    public SRect(LLPoint ll1, LLPoint ll2, LineType lType) {        super(GraphicType.GT_Rectangle,              RenderType.RT_LatLon,              lType,              DeclutterType.DC_None);        ll1_ = ll1;        ll2_ = ll2;        p1_ = new XYPoint((short) 0, (short) 0);        p2_ = new XYPoint((short) 0, (short) 0);    }    public SRect(short x1, short y1, short x2, short y2) {        super(GraphicType.GT_Rectangle,              RenderType.RT_XY,              LineType.LT_Unknown,              DeclutterType.DC_None);        ll1_ = new LLPoint(0f, 0f);        ll2_ = new LLPoint(0f, 0f);        p1_ = new XYPoint(x1, y1);        p2_ = new XYPoint(x2, y2);    }    public SRect(LLPoint ll1, short x1, short y1, short x2, short y2) {        super(GraphicType.GT_Rectangle,              RenderType.RT_Offset,              LineType.LT_Unknown,              DeclutterType.DC_None);        ll1_ = ll1;        ll2_ = new LLPoint(0f, 0f);        p1_ = new XYPoint(x1, y1);        p2_ = new XYPoint(x2, y2);    }    // The SRect methods    public void p1(XYPoint p1) {        p1_ = p1;    }    public XYPoint p1() {        return p1_;    }    public void p2(XYPoint p2) {        p2_ = p2;    }    public XYPoint p2() {        return p2_;    }    public void ll1(LLPoint ll1) {        ll1_ = ll1;    }    public LLPoint ll1() {        return ll1_;    }    public void ll2(LLPoint ll2) {        ll2_ = ll2;    }    public LLPoint ll2() {        return ll2_;    }    public ERectangle fill() {        return new ERectangle(eg, p1_, p2_, ll1_, ll2_);    }    public UGraphic ufill() {        UGraphic ugraphic = new UGraphic();        ugraphic.erect(fill());        return ugraphic;    }    //  Update methods as a result of gesture impulses...    public void changeLl1(com.bbn.openmap.CSpecialist.LLPoint ll1) {        ll1_ = ll1;        RF_update gupdate = new RF_update();        gupdate.ll1(ll1);        UpdateGraphic ug = new UpdateGraphic();        ug.rf_update(gupdate);        addGraphicChange(ug);    }    public void changeLl2(com.bbn.openmap.CSpecialist.LLPoint ll2) {        ll2_ = ll2;        RF_update gupdate = new RF_update();        gupdate.ll2(ll2);        UpdateGraphic ug = new UpdateGraphic();        ug.rf_update(gupdate);        addGraphicChange(ug);    }    public void changeP1(com.bbn.openmap.CSpecialist.XYPoint p1) {        p1_ = p1;        RF_update gupdate = new RF_update();        gupdate.p1(p1);        UpdateGraphic ug = new UpdateGraphic();        ug.rf_update(gupdate);        addGraphicChange(ug);    }    public void changeP2(com.bbn.openmap.CSpecialist.XYPoint p2) {        p2_ = p2;        RF_update gupdate = new RF_update();        gupdate.p2(p2);        UpdateGraphic ug = new UpdateGraphic();        ug.rf_update(gupdate);        addGraphicChange(ug);    }}

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