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📄 mapgesture.java

📁 openmap java写的开源数字地图程序. 用applet实现,可以像google map 那样放大缩小地图.
💻 JAVA
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// **********************************************************************// // <copyright>// //  BBN Technologies//  10 Moulton Street//  Cambridge, MA 02138//  (617) 873-8000// //  Copyright (C) BBNT Solutions LLC. All rights reserved.// // </copyright>// **********************************************************************// // $Source: /cvs/distapps/openmap/src/corba/com/bbn/openmap/layer/specialist/MapGesture.java,v $// $RCSfile: MapGesture.java,v $// $Revision: 1.2.2.1 $// $Date: 2004/10/14 18:26:31 $// $Author: dietrick $// // **********************************************************************package com.bbn.openmap.layer.specialist;import com.bbn.openmap.LatLonPoint;import com.bbn.openmap.proj.Projection;import java.awt.Point;import java.awt.event.MouseEvent;/** MapGesture - class for handling specialist gestures in OpenMap */public class MapGesture {    /** selectionDistance - default selectionDistance. */    public static final int selectionDistance = 4;    /**     * projection to use for point - lat/lon translation. Set and used     * as a read only.     */    protected Projection projection = null;    // The OM version of ActionTypes is set here.    public static final int NoAction = -1;    public static final int UpdateGraphics = com.bbn.openmap.CSpecialist.ActionType._UpdateGraphics;    public static final int UpdatePalette = com.bbn.openmap.CSpecialist.ActionType._UpdatePalette;    public static final int InfoText = com.bbn.openmap.CSpecialist.ActionType._InfoText;    public static final int PlainText = com.bbn.openmap.CSpecialist.ActionType._PlainText;    public static final int HTMLText = com.bbn.openmap.CSpecialist.ActionType._HTMLText;    public static final int URL = com.bbn.openmap.CSpecialist.ActionType._URL;    public static final int clickEvent = com.bbn.openmap.CSpecialist.MouseType._ClickEvent;    public static final int motionEvent = com.bbn.openmap.CSpecialist.MouseType._MotionEvent;    public static final int keyEvent = com.bbn.openmap.CSpecialist.MouseType._KeyEvent;    // gesture modes    public static final short Raw = 1;    public static final short Cooked = 2;// HACK: cooked modes                                         // unimplemented    public static final short Burnt = 3;    public static final short Charcoal = 4;    private short mode = Raw;    // outgoing gesture information (sent to specialist)    public Point point = null;    public LatLonPoint llpoint = null;    public short mousebutton = 0;    public boolean press = false;    public boolean alt = false;    public boolean shift = false;    public boolean control = false;    public boolean meta = false;    public char key = 0;    public int event_type = -1;    // incoming gesture information (sent from specialist)    public int[] actionType = null; // matches CSpecialist.ActionType    public String text = null;    public String info = null;    public String url = null;    public short getMode() {        return mode;    }    public void setMode(short m) {        mode = Raw;//HACK    }    public void setProjection(Projection proj) {        projection = proj;    }    public Projection getProjection() {        return projection;    }    public MapGesture() {}    public void setMouseEvent(MouseEvent me, int eventType, boolean MouseDown) {        if (me != null) {            point = me.getPoint();            shift = me.isShiftDown();            control = me.isControlDown();            meta = me.isMetaDown();            alt = me.isAltDown();            if (projection != null)                llpoint = projection.inverse(point);            else                llpoint = new LatLonPoint(0f, 0f);        }        press = MouseDown;        event_type = eventType;    }    /**     * determineGesture() - determines what type of cooked mode     * gesture occurred for specialist layer(s).     */    public static void determineGesture(MouseEvent event) {}}/** * GestureRecord - we may want to be smart about sending gestures to * the specialist in the future. In particular we should implement all * the high-level gesture handling on the OpenMap side of things * instead of the specialist/libCspec side of things. Which means * changes to the IDL. */// class GestureRecord {// }

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