📄 polylinegeometry.java
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// **********************************************************************// // <copyright>// // BBN Technologies// 10 Moulton Street// Cambridge, MA 02138// (617) 873-8000// // Copyright (C) BBNT Solutions LLC. All rights reserved.// // </copyright>// **********************************************************************// // $Source: /cvs/distapps/openmap/src/openmap/com/bbn/openmap/omGraphics/geom/PolylineGeometry.java,v $// $RCSfile: PolylineGeometry.java,v $// $Revision: 1.4.2.1 $// $Date: 2004/10/14 18:27:31 $// $Author: dietrick $// // **********************************************************************package com.bbn.openmap.omGraphics.geom;import java.io.Serializable;import com.bbn.openmap.omGraphics.*;import com.bbn.openmap.proj.*;/** * Graphic object that represents a polygon. * <p> * All of the OMGraphics are moving to having their internal * representation as java.awt.Shape objects. Unfortunately, this has * the side effect of slowing OMPolys down, because the way that the * projection classes handle transformations cause more objects to be * allocated and more loops to be run through. So, by default, the * OMPoly does NOT use Shape objects internally, to keep layers that * throw down many, many polys running quickly. If you want to do some * spatial analysis on an OMPoly, call setDoShapes(true) on it, then * generate(Projection), and then call getShapes() to get the * java.awt.Shape objects for the poly. You can then run the different * Shape spatial analysis methods on the Shape objects. * * <h3>NOTES:</h3> * <ul> * <li>See the <a * href="../../../../com.bbn.openmap.proj.Projection.html#poly_restrictions"> * RESTRICTIONS </a> on Lat/Lon polygons/polylines. Not following the * guidelines listed may result in ambiguous/undefined shapes! Similar * assumptions apply to the other vector graphics that we define: * circles, ellipses, rects, lines. * <li>LatLon OMPolys store latlon coordinates internally in radian * format for efficiency in projecting. Subclasses should follow this * model. * <li>Holes in the poly are not supported. If you want holes, use * multiple PolyGeometrys in a OMGeometryList. * <p> * </ul> * <h3>TODO:</h3> * <ul> * <li>Polar filled-polygon correction for Cylindrical projections * (like OMCircle). * </ul> */public abstract class PolylineGeometry extends PolygonGeometry implements Serializable, OMGeometry { /** * Return the shortest distance from the graphic to an XY-point. * This works if generate() has been successful. * * @param x horizontal pixel location. * @param y vertical pixel location. * @return the distance of the object to the location given. */ public float distance(int x, int y) { if (shape != null) { return super.distance(x, y); } // If shape is null, then we have to do things the old way. float temp, distance = Float.POSITIVE_INFINITY; if (getNeedToRegenerate()) { return distance; } // safety: grab local reference of projected points int[][] xpts = xpoints; int[][] ypts = ypoints; int[] _x, _y; int len = xpts.length; for (int i = 0; i < len; i++) { _x = xpts[i]; _y = ypts[i]; // get the closest point temp = DrawUtil.closestPolyDistance(_x, _y, x, y, false); if (temp < distance) distance = temp; } return distance; } public static class LL extends PolygonGeometry.LL { /** * Create an LL PolygonGeometry from a list of float lat/lon * pairs. * <p> * NOTES: * <ul> * <li>llPoints array is converted into radians IN PLACE for * more efficient handling internally if it's not already in * radians! For even better performance, you should send us an * array already in radians format! * <li>If you want the poly to be connected (as a polygon), * you need to ensure that the first and last coordinate pairs * are the same. * </ul> * * @param llPoints array of lat/lon points, arranged lat, lon, * lat, lon, etc. * @param units radians or decimal degrees. Use * OMGraphic.RADIANS or OMGraphic.DECIMAL_DEGREES * @param lType line type, from a list defined in OMGraphic. */ public LL(float[] llPoints, int units, int lType) { this(llPoints, units, lType, -1); } /** * Create an OMPoly from a list of float lat/lon pairs. * <p> * NOTES: * <ul> * <li>llPoints array is converted into radians IN PLACE for * more efficient handling internally if it's not already in * radians! For even better performance, you should send us an * array already in radians format! * <li>If you want the poly to be connected (as a polygon), * you need to ensure that the first and last coordinate pairs * are the same. * </ul> * * @param llPoints array of lat/lon points, arranged lat, lon, * lat, lon, etc. * @param units radians or decimal degrees. Use * OMGraphic.RADIANS or OMGraphic.DECIMAL_DEGREES * @param lType line type, from a list defined in OMGraphic. * @param nsegs number of segment points (only for * LINETYPE_GREATCIRCLE or LINETYPE_RHUMB line types, * and if < 1, this value is generated internally) */ public LL(float[] llPoints, int units, int lType, int nsegs) { super(llPoints, units, lType, nsegs); setIsPolygon(false); } } public static class XY extends PolygonGeometry.XY { /** * Create an OMPoly from a list of xy pairs. If you want the * poly to be connected, you need to ensure that the first and * last coordinate pairs are the same. * * @param xypoints array of x/y points, arranged x, y, x, y, * etc. */ public XY(int[] xypoints) { super(xypoints); setIsPolygon(false); } /** * Create an x/y OMPoly. If you want the poly to be connected, * you need to ensure that the first and last coordinate pairs * are the same. * * @param xPoints int[] of x coordinates * @param yPoints int[] of y coordinates */ public XY(int[] xPoints, int[] yPoints) { super(xPoints, yPoints); setIsPolygon(false); } } public static class Offset extends PolygonGeometry.Offset { /** * Create an x/y OMPoly at an offset from lat/lon. If you want * the poly to be connected, you need to ensure that the first * and last coordinate pairs are the same. * * @param latPoint latitude in decimal degrees * @param lonPoint longitude in decimal degrees * @param xypoints int[] of x,y pairs * @param cMode offset coordinate mode */ public Offset(float latPoint, float lonPoint, int[] xypoints, int cMode) { super(latPoint, lonPoint, xypoints, cMode); setIsPolygon(false); } /** * Create an x/y OMPoly at an offset from lat/lon. If you want * the poly to be connected, you need to ensure that the first * and last coordinate pairs are the same. * * @param latPoint latitude in decimal degrees * @param lonPoint longitude in decimal degrees * @param xPoints int[] of x coordinates * @param yPoints int[] of y coordinates * @param cMode offset coordinate mode */ public Offset(float latPoint, float lonPoint, int[] xPoints, int[] yPoints, int cMode) { super(latPoint, lonPoint, xPoints, yPoints, cMode); setIsPolygon(false); } }}
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