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📄 omraster.java

📁 openmap java写的开源数字地图程序. 用applet实现,可以像google map 那样放大缩小地图.
💻 JAVA
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// **********************************************************************// // <copyright>// //  BBN Technologies//  10 Moulton Street//  Cambridge, MA 02138//  (617) 873-8000// //  Copyright (C) BBNT Solutions LLC. All rights reserved.// // </copyright>// **********************************************************************// // $Source: /cvs/distapps/openmap/src/openmap/com/bbn/openmap/omGraphics/OMRaster.java,v $// $RCSfile: OMRaster.java,v $// $Revision: 1.2.2.4 $// $Date: 2005/01/10 16:59:45 $// $Author: dietrick $// // **********************************************************************package com.bbn.openmap.omGraphics;import java.awt.Color;import java.awt.Image;import java.awt.image.BufferedImage;import java.io.Serializable;import javax.swing.ImageIcon;import com.bbn.openmap.MoreMath;import com.bbn.openmap.proj.Projection;import com.bbn.openmap.util.Debug;/** * The OMRaster object lets you create multi-colored images. An image * is a two dimensional array of pixel values that correspond to some * color values. The pixels are used from the top left, across each * row to the right, down to the bottom row. * <p> * There are two colormodels that are implemented in OMRaster - the * direct colormodel and the indexed colormodel. The direct colormodel * is implemented when the pixel values contain the actual * java.awt.Color values for the image. The indexed colormodel is * implemented when the pixel values are actually indexes into an * array of java.awt.Colors. NOTE: The direct colormodel OMRaster is * faster to display, because it doesn't need to take the time to * resolve the colortable values into pixels. * <P> *  * For direct colormodel images: If you pass in a null pix or a pix * with a zero length, the object will create the pixels for you but * will not general a renderable version of the object. You will need * to call render before generate after the pixels have been set. This * feature is for cached rasters, where the content may be changed * later. Use this (null pix) if you are building images in a cache, * for tiled mapping data or something else where the data is not yet * known. The memory for the pixels will be allocated, and then they * can be set with image data later when a database is accessed. * <P> *  * For ImageIcon OMRasters: Using an ImageIcon to create an OMRaster * gives you the ability to put an image on the screen based on an * ImageIcon made from file or URL. The OMRaster uses this ImageIcon * as is - there is no opportunity to change any parameters of this * image. So set the colors, transparency, etc. before you create the * OMRaster. * <P> *  * For indexed colormodel images: If you pass in an empty byte array, * a byte array will be created based on the width and height. You * will have to resolve empty colortables and set the pixels later. * Use this method (null bytes) if you are building images in a cache, * for tiled mapping data or something else where the data is not yet * known. The memory for the pixels will be allocated, and then they * can be set with image data later when a database is accessed. *  * There is the ability to add a filter to the image, to change it's * appearance for rendering. The most common filter, which is included * as a kind of default, is the scale filter. Filtering the * OMRasterObject replaces the bitmap variable, which is the internal * java.awt.Image used for rendering. For OMRasters created with * pixels, or with the colortable and the colortable index, the * original data is left intact, and can be recreated later, or * rescaled on the fly, because the internal bitmap will be recreated * prior to rescaling. For OMRasters created by ImageIcons or Images, * though, you'll need to hold on to the original Image. The internal * version is replaced by the filtered version. *  * @see OMRasterObject */public class OMRaster extends OMRasterObject implements Serializable {    /**     * The integer colors that are needed in a java colortable. The     * Color[] that gets passed into some of the constructors goes to     * build this, but this array is really used to build the image     * pixel array.     */    protected int[] colors = null;    /**     * The transparency of the image. If this is set to anything less     * than 255, this value is used for all colors in the image. If it     * is set to 255, then the alpha value in each Color regulates the     * transparency of the image. The value of this variable should     * stay in the range: <code>0 &lt;= transparent &lt;= 255</code>     */    protected int transparent = 255;    /**     * Constuct a blank OMRaster, to be filled in with setX calls.     */    public OMRaster() {        super(RENDERTYPE_UNKNOWN, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);    }    ///////////////////////////////////// INT PIXELS - DIRECT    // COLORMODEL    /**     * Creates an OMRaster images, Lat/Lon placement with a direct     * colormodel.     *      * @param lt latitude of the top of the image.     * @param ln longitude of the left side of the image.     * @param w width of the image, in pixels.     * @param h height of the image, in pixels.     * @param pix color values for the pixels.     * @see #setPixel     */    public OMRaster(float lt, float ln, int w, int h, int[] pix) {        super(RENDERTYPE_LATLON, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_DIRECT);        lat = lt;        lon = ln;        width = w;        height = h;        pixels = pix;        if (pixels == null || pixels.length == 0)            pixels = new int[height * width];    }    /**     * Create an OMRaster image, XY placement with a direct     * colormodel.     *      * @param x1 window location of the left side of the image.     * @param y1 window location of the top of the image.     * @param w width of the image, in pixels.     * @param h height of the image, in pixels.     * @param pix color values for the pixels.     * @see #setPixel     */    public OMRaster(int x1, int y1, int w, int h, int[] pix) {        super(RENDERTYPE_XY, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_DIRECT);        x = x1;        y = y1;        width = w;        height = h;        pixels = pix;        if (pixels == null || pixels.length == 0)            pixels = new int[height * width];    }    /**     * Create an OMRaster, Lat/lon placement with XY offset with a     * direct colormodel.     *      * @param lt latitude of the top of the image, before the offset.     * @param ln longitude of the left side of the image, before the     *        offset.     * @param offset_x1 number of pixels to move image to the right.     * @param offset_y1 number of pixels to move image down.     * @param w width of the image, in pixels.     * @param h height of the image, in pixels.     * @param pix color values for the pixels.     * @see #setPixel     */    public OMRaster(float lt, float ln, int offset_x1, int offset_y1, int w,            int h, int[] pix) {        super(RENDERTYPE_OFFSET, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_DIRECT);        lat = lt;        lon = ln;        x = offset_x1;        y = offset_y1;        width = w;        height = h;        pixels = pix;        if (pixels == null || pixels.length == 0) {            pixels = new int[height * width];        }    }    ////////////////////////////////////// IMAGEICON    /**     * Create an OMRaster, Lat/Lon placement with an ImageIcon.     *      * @param lt latitude of the top of the image.     * @param ln longitude of the left side of the image.     * @param ii ImageIcon used for the image.     */    public OMRaster(float lt, float ln, ImageIcon ii) {        this(lt, ln, ii.getImage());    }    /**     * Create an OMRaster, Lat/Lon placement with an Image.     *      * @param lt latitude of the top of the image.     * @param ln longitude of the left side of the image.     * @param ii Image used for the image.     */    public OMRaster(float lt, float ln, Image ii) {        super(RENDERTYPE_LATLON, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_IMAGEICON);        lat = lt;        lon = ln;        setImage(ii);    }    /**     * Create an OMRaster image, X/Y placement with an ImageIcon.     *      * @param x1 window location of the left side of the image.     * @param y1 window location of the top of the image.     * @param ii ImageIcon used for the image.     */    public OMRaster(int x1, int y1, ImageIcon ii) {        this(x1, y1, ii.getImage());    }    /**     * Create an OMRaster image, X/Y placement with an Image.     *      * @param x1 window location of the left side of the image.     * @param y1 window location of the top of the image.     * @param ii Image used for the image.     */    public OMRaster(int x1, int y1, Image ii) {        super(RENDERTYPE_XY, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_IMAGEICON);        x = x1;        y = y1;        setImage(ii);    }    /**     * Create an OMRaster, Lat/Lon with X/Y placement with an     * ImageIcon.     *      * @param lt latitude of the top of the image, before the offset.     * @param ln longitude of the left side of the image, before the     *        offset.     * @param offset_x1 number of pixels to move image to the right.     * @param offset_y1 number of pixels to move image down.     * @param ii ImageIcon used for the image.     */    public OMRaster(float lt, float ln, int offset_x1, int offset_y1,            ImageIcon ii) {        this(lt, ln, offset_x1, offset_y1, ii.getImage());    }    /**     * Create an OMRaster, Lat/Lon with X/Y placement with an Image.     * Make sure that the Image is complete( if being loaded over the     * internet) and ready to be drawn. Otherwise, you have to figure     * out when the Image is complete, so that you can get the layer     * to paint it! Use the ImageIcon constructor if you don't mind     * blocking to wait for the pixels to arrive.     *      * @param lt latitude of the top of the image, before the offset.     * @param ln longitude of the left side of the image, before the     *        offset.     * @param offset_x1 number of pixels to move image to the right.     * @param offset_y1 number of pixels to move image down.     * @param ii Image used for the image.     */    public OMRaster(float lt, float ln, int offset_x1, int offset_y1, Image ii) {        super(RENDERTYPE_OFFSET, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_IMAGEICON);        lat = lt;        lon = ln;        x = offset_x1;        y = offset_y1;        setImage(ii);    }    ////////////////////////////////////// BYTE PIXELS with    // COLORTABLE    /**     * Lat/Lon placement with a indexed colormodel, which is using a     * colortable and a byte array to contruct the int[] pixels.     *      * @param lt latitude of the top of the image.     * @param ln longitude of the left side of the image.     * @param w width of the image, in pixels.     * @param h height of the image, in pixels.     * @param bytes colortable index values for the pixels.     * @param colorTable color array corresponding to bytes     * @param trans transparency of image.     * @see #setPixel     */    public OMRaster(float lt, float ln, int w, int h, byte[] bytes,            Color[] colorTable, int trans) {        super(RENDERTYPE_LATLON, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_INDEXED);        lat = lt;        lon = ln;        width = w;        height = h;        bits = bytes;        transparent = trans;        if (colorTable != null) {            setColors(colorTable);        }        if (bits != null && bits.length != 0) {            if (colorTable != null && colors.length != 0) {                computePixels();            }        } else {            bits = new byte[height * width];        }    }    /**     * XY placement with a indexed colormodel, which is using a     * colortable and a byte array to contruct the int[] pixels.     *      * @param x1 window location of the left side of the image.     * @param y1 window location of the top of the image.     * @param w width of the image, in pixels.     * @param h height of the image, in pixels.     * @param bytes colortable index values for the pixels.     * @param colorTable color array corresponding to bytes     * @param trans transparency of image.     * @see #setPixel     */    public OMRaster(int x1, int y1, int w, int h, byte[] bytes,            Color[] colorTable, int trans) {        super(RENDERTYPE_XY, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_INDEXED);        x = x1;        y = y1;        width = w;        height = h;        bits = bytes;        transparent = trans;        if (colorTable != null) {            setColors(colorTable);        }        if (bits != null && bits.length != 0) {            if (colorTable != null && colors.length != 0) {                computePixels();            }        } else {            bits = new byte[height * width];        }    }    /**     * Lat/lon placement with XY offset with a indexed colormodel,     * which is using a colortable and a byte array to construct the     * int[] pixels.     *      * @param lt latitude of the top of the image, before the offset.     * @param ln longitude of the left side of the image, before the     *        offset.     * @param offset_x1 number of pixels to move image to the right.     * @param offset_y1 number of pixels to move image down.     * @param w width of the image, in pixels.     * @param h height of the image, in pixels.     * @param bytes colortable index values for the pixels.     * @param colorTable color array corresponding to bytes     * @param trans transparency of image.     * @see #setPixel     */    public OMRaster(float lt, float ln, int offset_x1, int offset_y1, int w,            int h, byte[] bytes, Color[] colorTable, int trans) {        super(RENDERTYPE_OFFSET, LINETYPE_UNKNOWN, DECLUTTERTYPE_NONE);        setColorModel(COLORMODEL_INDEXED);        lat = lt;        lon = ln;        x = offset_x1;        y = offset_y1;        width = w;        height = h;        transparent = trans;        bits = bytes;        if (colorTable != null) {            setColors(colorTable);        }        if (bits != null && bits.length != 0) {            if (colorTable != null && colors.length != 0) {                computePixels();            }        } else {            bits = new byte[height * width];        }    }    //////////////////////////////////////////////////////    /**     * Just a simple check to see if the x, y pair actually fits into

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