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📄 abstractshapedecoration.java

📁 openmap java写的开源数字地图程序. 用applet实现,可以像google map 那样放大缩小地图.
💻 JAVA
字号:
package com.bbn.openmap.omGraphics.awt;import java.awt.Graphics;import java.awt.Graphics2D;import java.awt.Paint;import java.awt.Stroke;/** * A minimal implementation of ShapeDecoration, adds members and * accessors for graphic attributes : * <UL> * <LI>length : the decoration length, along the path to decorate * </LI> * <LI>width : the decoration width, normal to the path to decorate * </LI> * <LI>orientation : the decoration is on the left or on the right of * the path</LI> * <LI>stroke, paint : the stroke and paint to be used</LI> * </UL> *  * @author Eric LEPICIER * @version 27 juil. 2002 */public abstract class AbstractShapeDecoration implements ShapeDecoration {    private float width;    private float length;    private int orientation;    private Stroke stroke;    private Paint paint;    private Stroke saveStroke;    private Paint savePaint;    /**     * Constructor.     *      * @param length     * @param width     * @param orientation     */    public AbstractShapeDecoration(float length, float width, int orientation) {        this.length = length;        this.width = width;        this.orientation = orientation;    }    /**     * Returns the length.     *      * @return float     */    public float getLength() {        return length;    }    /**     * Sets the length.     *      * @param length The length to set     */    public void setLength(float length) {        this.length = length;    }    /**     * Returns the width.     *      * @return float     */    public float getWidth() {        return width;    }    /**     * Sets the width.     *      * @param width The width to set     */    public void setWidth(float width) {        this.width = width;    }    /**     * Returns the orientation.     *      * @return int     */    public int getOrientation() {        return orientation;    }    /**     * Sets the orientation.     *      * @param orientation The orientation to set     */    public void setOrientation(int orientation) {        this.orientation = orientation;    }    /**     * Reverts the orientation     *      * @see com.bbn.openmap.omGraphics.awt.ShapeDecoration#revert()     */    public void revert() {        orientation = orientation == RIGHT ? LEFT : RIGHT;    }    /**     * Returns the paint.     *      * @return Paint     */    public Paint getPaint() {        return paint;    }    /**     * Returns the stroke.     *      * @return Stroke     */    public Stroke getStroke() {        return stroke;    }    /**     * Sets the paint.     *      * @param paint The paint to set     */    public void setPaint(Paint paint) {        this.paint = paint;    }    /**     * Sets the stroke.     *      * @param stroke The stroke to set     */    public void setStroke(Stroke stroke) {        this.stroke = stroke;    }    /**     * Applies stroke and paint to the Graphics, saving previous     * settings     *      * @param g     */    protected void setGraphics(Graphics g) {        Graphics2D g2D = (Graphics2D) g;        saveStroke = g2D.getStroke();        savePaint = g2D.getPaint();        if (stroke != null)            g2D.setStroke(stroke);        if (paint != null)            g2D.setPaint(paint);    }    /**     * Restores previous settings to the Graphics. Beware : no     * verification is made to be sure that it is the same Graphics     * ...     *      * @param g     */    protected void restoreGraphics(Graphics g) {        Graphics2D g2D = (Graphics2D) g;        g2D.setStroke(saveStroke);        g2D.setPaint(savePaint);    }}

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