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📄 textlayer.java

📁 openmap java写的开源数字地图程序. 用applet实现,可以像google map 那样放大缩小地图.
💻 JAVA
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// **********************************************************************// // <copyright>// //  BBN Technologies//  10 Moulton Street//  Cambridge, MA 02138//  (617) 873-8000// //  Copyright (C) BBNT Solutions LLC. All rights reserved.// // </copyright>// **********************************************************************// // $Source:// /cvs/distapps/openmap/src/openmap/com/bbn/openmap/examples/hello/TextLayer.java,v// $// $RCSfile: TextLayer.java,v $// $Revision: 1.2.2.1 $// $Date: 2004/10/14 18:26:47 $// $Author: dietrick $// // **********************************************************************package com.bbn.openmap.examples.hello;import java.awt.*;import com.bbn.openmap.Layer;import com.bbn.openmap.event.ProjectionEvent;public class TextLayer extends Layer {    // Projection projection; // not needed in this very simple layer    /**     * During construction, we'll fill this with this Font we wish to     * use     */    Font font;    /**     * Construct a TextLayer instance.     */    public TextLayer() {        font = new Font("TimesRoman", Font.BOLD + Font.ITALIC, 48);        setName("Hello, World"); // pretty name for menus    }    /**     * In this method we paint on the screen whatever is appropriate     * for this layer.     */    public void paint(Graphics g) {        Rectangle r = g.getClipBounds();        int halfHeight = r.height / 2;        int halfWidth = r.width / 2;        g.setFont(font);        FontMetrics fm = g.getFontMetrics(font);        int halfStringWidth = fm.stringWidth(HelloWorld.message) / 2;        g.setColor(Color.red);        g.drawString(HelloWorld.message,                halfWidth - halfStringWidth,                halfHeight);    }    /**     * We have to implement this method. In this simple case, it turns     * out we don't have to reshape our "Hello, World!" display for     * the projection, so this method becomes a NOP.     *      * Normally in this method we would get the projection, and then     * either send it a forward message, or send an OMGraphics the     * project message, and then call repaint().     */    public void projectionChanged(ProjectionEvent e) {}}

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