📄 xbutton.h
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#ifndef _XBUTTON_H__
#define _XBUTTON_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// CXButton window
class CXButton : public CStatic
{
public:
void LoadBitmaps(UINT nUP, UINT nDown,UINT nDisabled=0);
void Show();
void Hide();
protected:
// Construction
public:
CXButton();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CXButton)
protected:
//}}AFX_VIRTUAL
// Implementation
public:
//sparrow modify for compile
// void SetToolTip(TCHAR *szTipText=L"",int nMaxWidth=100);
//v1.08_begin
// void SetToolTip(UINT nID, int nMaxWidth=200);
//v1.08_end
//sparrow modify for compile
BOOL isUp();
virtual ~CXButton();
static HWND m_hWndToolTip;
// Generated message map functions
protected:
//{{AFX_MSG(CXButton)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
BOOL m_bDown,m_bUp;
UINT m_nImageUp,m_nImageDown,m_nImageDisabled;
HDC m_hMemDC;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // _XBUTTON_H__
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