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📄 dynamiclistcontainer.h

📁 S60下演示动态列表操作
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#ifndef DYNAMICLISTCONTAINER_H
#define DYNAMICLISTCONTAINER_H

// INCLUDES

// System includes
#include <badesca.h> // CDesCArray
#include <coecntrl.h> // CCoeControl
#include <eiklbo.h> // MEikListBoxObserver

// FORWARD DECLARATIONS
class CAknColumnListBox;

// CLASS DECLARATION

/**
*
* @class	CDynamicListContainer DynamicListContainer.h 
* @brief	This is the container class for a list example based on the
* standard Symbian OS architecture.  
*
* Copyright (c) EMCC Software Ltd 2003
* @version	1.0
* 
*/
class CDynamicListContainer : public CCoeControl, MEikListBoxObserver
	{
public: // Constructors and destructor

	static CDynamicListContainer* NewL(const TRect& aRect);
	static CDynamicListContainer* NewLC(const TRect& aRect);
	~CDynamicListContainer();

public: // members
	void PlaySelectedGame();
	void DeleteSelectedL();

private: // members
	void SetupListItemsL();
	void LoadSavedGamesL(CDesCArray& aSavedGamesArray);
	void CreateListL();
	void SetupListIconsL();
	void SetupScrollBarsL();

private: // constructor

	void ConstructL(const TRect& aRect);

private: // from MEikListBoxObserver
	void HandleListBoxEventL(CEikListBox* aListBox, TListBoxEvent aListBoxEvent);

private: // from CoeControl

	void SizeChanged();
	TInt CountComponentControls() const;
	CCoeControl* ComponentControl(TInt aIndex) const;
	void Draw(const TRect& aRect) const;
	TKeyResponse OfferKeyEventL(const TKeyEvent& aKeyEvent,TEventCode aType);

private: //data

	CAknColumnListBox* iSavedGamesListBox; // the saved games list
	};

#endif	// #ifndef DYNAMICLISTCONTAINER_H

// End of File

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