📄 mmzone_sn2.h
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#ifndef _ASM_IA64_SN_MMZONE_SN2_H#define _ASM_IA64_SN_MMZONE_SN2_H/* * This file is subject to the terms and conditions of the GNU General Public * License. See the file "COPYING" in the main directory of this archive * for more details. * * Copyright (c) 2000-2002 Silicon Graphics, Inc. All rights reserved. */#include <linux/config.h>/* * SGI SN2 Arch defined values * * An SN2 physical address is broken down as follows: * * +-----------------------------------------+ * | | | | node offset | * | unused | node | AS |-------------------| * | | | | cn | clump offset | * +-----------------------------------------+ * 6 4 4 3 3 3 3 3 3 0 * 3 9 8 8 7 6 5 4 3 0 * * bits 63-49 Unused - must be zero * bits 48-38 Node number. Note that some configurations do NOT * have a node zero. * bits 37-36 Address space ID. Cached memory has a value of 3 (!!!). * Chipset & IO addresses have other values. * (Yikes!! The hardware folks hate us...) * bits 35-0 Node offset. * * The node offset can be further broken down as: * bits 35-34 Clump (bank) number. * bits 33-0 Clump (bank) offset. * * A node consists of up to 4 clumps (banks) of memory. A clump may be empty, or may be * populated with a single contiguous block of memory starting at clump * offset 0. The size of the block is (2**n) * 64MB, where 0<n<9. * * Important notes: * - IO space addresses are embedded with the range of valid memory addresses. * - All cached memory addresses have bits 36 & 37 set to 1's. * - There is no physical address 0. * * NOTE: This file exports symbols prefixed with "PLAT_". Symbols prefixed with * "SN_" are intended for internal use only and should not be used in * any platform independent code. * * This file is also responsible for exporting the following definitions: * cnodeid_t Define a compact node id. */typedef signed short cnodeid_t;#define SN2_BANKS_PER_NODE 4#define SN2_NODE_SIZE (64UL*1024*1024*1024) /* 64GB per node */#define SN2_BANK_SIZE (SN2_NODE_SIZE/SN2_BANKS_PER_NODE)#define SN2_NODE_SHIFT 38#define SN2_NODE_MASK 0x7ffUL#define SN2_NODE_OFFSET_MASK (SN2_NODE_SIZE-1)#define SN2_NODE_NUMBER(addr) (((unsigned long)(addr) >> SN2_NODE_SHIFT) & SN2_NODE_MASK)#define SN2_NODE_CLUMP_NUMBER(kaddr) (((unsigned long)(kaddr) >>34) & 3)#define SN2_NODE_OFFSET(addr) (((unsigned long)(addr)) & SN2_NODE_OFFSET_MASK)#define SN2_KADDR(nasid, offset) (((unsigned long)(nasid)<<SN2_NODE_SHIFT) | (offset) | SN2_PAGE_OFFSET)#define SN2_PAGE_OFFSET 0xe000003000000000UL /* Cacheable memory space */#define PLAT_MAX_NODE_NUMBER 2048 /* Maximum node number + 1 */#define PLAT_MAX_COMPACT_NODES 128 /* Maximum number of nodes in SSI system */#define PLAT_MAX_PHYS_MEMORY (1UL << 49)/* * On the SN platforms, a clump is the same as a memory bank. */#define PLAT_CLUMPS_PER_NODE SN2_BANKS_PER_NODE#define PLAT_CLUMP_OFFSET(addr) ((unsigned long)(addr) & 0x3ffffffffUL)#define PLAT_CLUMPSIZE (SN2_NODE_SIZE/PLAT_CLUMPS_PER_NODE)#define PLAT_MAXCLUMPS (PLAT_CLUMPS_PER_NODE * PLAT_MAX_COMPACT_NODES)/* * PLAT_VALID_MEM_KADDR returns a boolean to indicate if a kaddr is potentially a * valid cacheable identity mapped RAM memory address. * Note that the RAM may or may not actually be present!! */#define SN2_VALID_KERN_ADDR_MASK 0xffff003000000000UL#define SN2_VALID_KERN_ADDR_VALUE 0xe000003000000000UL#define PLAT_VALID_MEM_KADDR(kaddr) (((unsigned long)(kaddr) & SN2_VALID_KERN_ADDR_MASK) == SN2_VALID_KERN_ADDR_VALUE)/* * Memory is conceptually divided into chunks. A chunk is either * completely present, or else the kernel assumes it is completely * absent. Each node consists of a number of possibly contiguous chunks. */#define SN2_CHUNKSHIFT 25 /* 32 MB */#define PLAT_CHUNKSIZE (1UL << SN2_CHUNKSHIFT)#define PLAT_CHUNKNUM(addr) ({unsigned long _p=(unsigned long)(addr); \ (((_p&SN2_NODE_MASK)>>2) | \ (_p&SN2_NODE_OFFSET_MASK)) >>SN2_CHUNKSHIFT;})/* * Given a kaddr, find the nid (compact nodeid) */#ifdef CONFIG_IA64_SGI_SN_DEBUG#define DISCONBUG(kaddr) panic("DISCONTIG BUG: line %d, %s. kaddr 0x%lx", \ __LINE__, __FILE__, (long)(kaddr))#define KVADDR_TO_NID(kaddr) ({long _ktn=(long)(kaddr); \ kern_addr_valid(_ktn) ? \ local_node_data->physical_node_map[SN2_NODE_NUMBER(_ktn)] : \ (DISCONBUG(_ktn), 0UL);})#else#define KVADDR_TO_NID(kaddr) (local_node_data->physical_node_map[SN2_NODE_NUMBER(kaddr)])#endif/* * Given a kaddr, find the index into the clump_mem_map_base array of the page struct entry * for the first page of the clump. */#define PLAT_CLUMP_MEM_MAP_INDEX(kaddr) ({long _kmmi=(long)(kaddr); \ KVADDR_TO_NID(_kmmi) * PLAT_CLUMPS_PER_NODE + \ SN2_NODE_CLUMP_NUMBER(_kmmi);})/* * Calculate a "goal" value to be passed to __alloc_bootmem_node for allocating structures on * nodes so that they dont alias to the same line in the cache as the previous allocated structure. * This macro takes an address of the end of previous allocation, rounds it to a page boundary & * changes the node number. */#define PLAT_BOOTMEM_ALLOC_GOAL(cnode,kaddr) __pa(SN2_KADDR(PLAT_PXM_TO_PHYS_NODE_NUMBER(nid_to_pxm_map[cnode]), \ (SN2_NODE_OFFSET(kaddr) + PAGE_SIZE - 1) >> PAGE_SHIFT << PAGE_SHIFT))/* * Convert a proximity domain number (from the ACPI tables) into a physical node number. * Note: on SN2, the promity domain number is the same as bits [8:1] of the NASID. The following * algorithm relies on: * - bit 0 of the NASID for cpu nodes is always 0 * - bits [10:9] of all NASIDs in a partition are always the same * - hard_smp_processor_id return the SAPIC of the current cpu & * bits 0..11 contain the NASID. * * All of this complexity is because MS architectually limited proximity domain numbers to * 8 bits. */#define PLAT_PXM_TO_PHYS_NODE_NUMBER(pxm) (((pxm)<<1) | (hard_smp_processor_id() & 0x300))#endif /* _ASM_IA64_SN_MMZONE_SN2_H */
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