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📄 fsm.c

📁 该文件是rt_linux
💻 C
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/* $Id: fsm.c,v 1.1.4.1 2001/11/20 14:19:35 kai Exp $ * * Finite state machine * * Author       Karsten Keil * Copyright    by Karsten Keil      <keil@isdn4linux.de> *              by Kai Germaschewski <kai.germaschewski@gmx.de> *  * This software may be used and distributed according to the terms * of the GNU General Public License, incorporated herein by reference. * * Thanks to    Jan den Ouden *              Fritz Elfert * */#define __NO_VERSION__#include <linux/module.h>#include <linux/init.h>#include "hisax.h"#define FSM_TIMER_DEBUG 0int __initFsmNew(struct Fsm *fsm, struct FsmNode *fnlist, int fncount){	int i;	fsm->jumpmatrix = (FSMFNPTR *)		kmalloc(sizeof (FSMFNPTR) * fsm->state_count * fsm->event_count, GFP_KERNEL);	if (!fsm->jumpmatrix)		return -ENOMEM;	memset(fsm->jumpmatrix, 0, sizeof (FSMFNPTR) * fsm->state_count * fsm->event_count);	for (i = 0; i < fncount; i++) 		if ((fnlist[i].state>=fsm->state_count) || (fnlist[i].event>=fsm->event_count)) {			printk(KERN_ERR "FsmNew Error line %d st(%ld/%ld) ev(%ld/%ld)\n",				i,(long)fnlist[i].state,(long)fsm->state_count,				(long)fnlist[i].event,(long)fsm->event_count);		} else					fsm->jumpmatrix[fsm->state_count * fnlist[i].event +				fnlist[i].state] = (FSMFNPTR) fnlist[i].routine;	return 0;}voidFsmFree(struct Fsm *fsm){	kfree((void *) fsm->jumpmatrix);}intFsmEvent(struct FsmInst *fi, int event, void *arg){	FSMFNPTR r;	if ((fi->state>=fi->fsm->state_count) || (event >= fi->fsm->event_count)) {		printk(KERN_ERR "FsmEvent Error st(%ld/%ld) ev(%d/%ld)\n",			(long)fi->state,(long)fi->fsm->state_count,event,(long)fi->fsm->event_count);		return(1);	}	r = fi->fsm->jumpmatrix[fi->fsm->state_count * event + fi->state];	if (r) {		if (fi->debug)			fi->printdebug(fi, "State %s Event %s",				fi->fsm->strState[fi->state],				fi->fsm->strEvent[event]);		r(fi, event, arg);		return (0);	} else {		if (fi->debug)			fi->printdebug(fi, "State %s Event %s no routine",				fi->fsm->strState[fi->state],				fi->fsm->strEvent[event]);		return (!0);	}}voidFsmChangeState(struct FsmInst *fi, int newstate){	fi->state = newstate;	if (fi->debug)		fi->printdebug(fi, "ChangeState %s",			fi->fsm->strState[newstate]);}static voidFsmExpireTimer(struct FsmTimer *ft){#if FSM_TIMER_DEBUG	if (ft->fi->debug)		ft->fi->printdebug(ft->fi, "FsmExpireTimer %lx", (long) ft);#endif	FsmEvent(ft->fi, ft->event, ft->arg);}voidFsmInitTimer(struct FsmInst *fi, struct FsmTimer *ft){	ft->fi = fi;	ft->tl.function = (void *) FsmExpireTimer;	ft->tl.data = (long) ft;#if FSM_TIMER_DEBUG	if (ft->fi->debug)		ft->fi->printdebug(ft->fi, "FsmInitTimer %lx", (long) ft);#endif	init_timer(&ft->tl);}voidFsmDelTimer(struct FsmTimer *ft, int where){#if FSM_TIMER_DEBUG	if (ft->fi->debug)		ft->fi->printdebug(ft->fi, "FsmDelTimer %lx %d", (long) ft, where);#endif	del_timer(&ft->tl);}intFsmAddTimer(struct FsmTimer *ft,	    int millisec, int event, void *arg, int where){#if FSM_TIMER_DEBUG	if (ft->fi->debug)		ft->fi->printdebug(ft->fi, "FsmAddTimer %lx %d %d",			(long) ft, millisec, where);#endif	if (timer_pending(&ft->tl)) {		printk(KERN_WARNING "FsmAddTimer: timer already active!\n");		ft->fi->printdebug(ft->fi, "FsmAddTimer already active!");		return -1;	}	init_timer(&ft->tl);	ft->event = event;	ft->arg = arg;	ft->tl.expires = jiffies + (millisec * HZ) / 1000;	add_timer(&ft->tl);	return 0;}voidFsmRestartTimer(struct FsmTimer *ft,	    int millisec, int event, void *arg, int where){#if FSM_TIMER_DEBUG	if (ft->fi->debug)		ft->fi->printdebug(ft->fi, "FsmRestartTimer %lx %d %d",			(long) ft, millisec, where);#endif	if (timer_pending(&ft->tl))		del_timer(&ft->tl);	init_timer(&ft->tl);	ft->event = event;	ft->arg = arg;	ft->tl.expires = jiffies + (millisec * HZ) / 1000;	add_timer(&ft->tl);}

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