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📄 checksum.c

📁 该文件是rt_linux
💻 C
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/* * arch/alpha/lib/checksum.c * * This file contains network checksum routines that are better done * in an architecture-specific manner due to speed.. * Comments in other versions indicate that the algorithms are from RFC1071 * * accellerated versions (and 21264 assembly versions ) contributed by *	Rick Gorton	<rick.gorton@alpha-processor.com> */ #include <linux/string.h>#include <asm/byteorder.h>static inline unsigned short from64to16(unsigned long x){	/* Using extract instructions is a bit more efficient	   than the original shift/bitmask version.  */	union {		unsigned long	ul;		unsigned int	ui[2];		unsigned short	us[4];	} in_v, tmp_v, out_v;	in_v.ul = x;	tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1];	/* Since the bits of tmp_v.sh[3] are going to always be zero,	   we don't have to bother to add that in.  */	out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1]			+ (unsigned long) tmp_v.us[2];	/* Similarly, out_v.us[2] is always zero for the final add.  */	return out_v.us[0] + out_v.us[1];}/* * computes the checksum of the TCP/UDP pseudo-header * returns a 16-bit checksum, already complemented. */unsigned short int csum_tcpudp_magic(unsigned long saddr,				   unsigned long daddr,				   unsigned short len,				   unsigned short proto,				   unsigned int sum){	return ~from64to16(saddr + daddr + sum +		((unsigned long) ntohs(len) << 16) +		((unsigned long) proto << 8));}unsigned int csum_tcpudp_nofold(unsigned long saddr,				   unsigned long daddr,				   unsigned short len,				   unsigned short proto,				   unsigned int sum){	unsigned long result;	result = (saddr + daddr + sum +		  ((unsigned long) ntohs(len) << 16) +		  ((unsigned long) proto << 8));	/* Fold down to 32-bits so we don't loose in the typedef-less 	   network stack.  */	/* 64 to 33 */	result = (result & 0xffffffff) + (result >> 32);	/* 33 to 32 */	result = (result & 0xffffffff) + (result >> 32);	return result;}/* * Do a 64-bit checksum on an arbitrary memory area.. * * This isn't a great routine, but it's not _horrible_ either. The * inner loop could be unrolled a bit further, and there are better * ways to do the carry, but this is reasonable. */static inline unsigned long do_csum(const unsigned char * buff, int len){	int odd, count;	unsigned long result = 0;	if (len <= 0)		goto out;	odd = 1 & (unsigned long) buff;	if (odd) {		result = *buff << 8;		len--;		buff++;	}	count = len >> 1;		/* nr of 16-bit words.. */	if (count) {		if (2 & (unsigned long) buff) {			result += *(unsigned short *) buff;			count--;			len -= 2;			buff += 2;		}		count >>= 1;		/* nr of 32-bit words.. */		if (count) {			if (4 & (unsigned long) buff) {				result += *(unsigned int *) buff;				count--;				len -= 4;				buff += 4;			}			count >>= 1;	/* nr of 64-bit words.. */			if (count) {				unsigned long carry = 0;				do {					unsigned long w = *(unsigned long *) buff;					count--;					buff += 8;					result += carry;					result += w;					carry = (w > result);				} while (count);				result += carry;				result = (result & 0xffffffff) + (result >> 32);			}			if (len & 4) {				result += *(unsigned int *) buff;				buff += 4;			}		}		if (len & 2) {			result += *(unsigned short *) buff;			buff += 2;		}	}	if (len & 1)		result += *buff;	result = from64to16(result);	if (odd)		result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);out:	return result;}/* *	This is a version of ip_compute_csum() optimized for IP headers, *	which always checksum on 4 octet boundaries. */unsigned short ip_fast_csum(unsigned char * iph, unsigned int ihl){	return ~do_csum(iph,ihl*4);}/* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary */unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum){	unsigned long result = do_csum(buff, len);	/* add in old sum, and carry.. */	result += sum;	/* 32+c bits -> 32 bits */	result = (result & 0xffffffff) + (result >> 32);	return result;}/* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c */unsigned short ip_compute_csum(unsigned char * buff, int len){	return ~from64to16(do_csum(buff,len));}

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