📄 set5frm.h
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// Set5Frm.h : interface of the CSet5Frame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_SET5FRM_H__7B2B9EF1_6967_4163_9360_1409C258916E__INCLUDED_)
#define AFX_SET5FRM_H__7B2B9EF1_6967_4163_9360_1409C258916E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "MainFrm.h"
class CSet5Frame : public CMDIChildWnd
{
DECLARE_DYNCREATE(CSet5Frame)
public:
CSet5Frame();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSet5Frame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
// virtual void ActivateFrame(int nCmdShow = -1);
protected:
// virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
// virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
public:
// HWND m_hWndSet5View;
virtual ~CSet5Frame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
//<-------------主框架指针------------->
// CMainFrame* m_pMainFrame;
//<-------------主框架指针------------->
// Generated message map functions
protected:
//{{AFX_MSG(CSet5Frame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
// afx_msg void OnMDIActivate(BOOL bActivate, CWnd* pActivateWnd, CWnd* pDeactivateWnd);
// afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SET5FRM_H__7B2B9EF1_6967_4163_9360_1409C258916E__INCLUDED_)
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