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📄 set5frm.h

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// Set5Frm.h : interface of the CSet5Frame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_SET5FRM_H__7B2B9EF1_6967_4163_9360_1409C258916E__INCLUDED_)
#define AFX_SET5FRM_H__7B2B9EF1_6967_4163_9360_1409C258916E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "MainFrm.h"

class CSet5Frame : public CMDIChildWnd
{
	DECLARE_DYNCREATE(CSet5Frame)
public:
	CSet5Frame();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSet5Frame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//	virtual void ActivateFrame(int nCmdShow = -1);
	protected:
//	virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//	virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
	//}}AFX_VIRTUAL

// Implementation
public:
//	HWND m_hWndSet5View;
	virtual ~CSet5Frame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:
	//<-------------主框架指针------------->
//	CMainFrame* m_pMainFrame;
	//<-------------主框架指针------------->

// Generated message map functions
protected:
	//{{AFX_MSG(CSet5Frame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//	afx_msg void OnMDIActivate(BOOL bActivate, CWnd* pActivateWnd, CWnd* pDeactivateWnd);
//	afx_msg void OnDestroy();

	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SET5FRM_H__7B2B9EF1_6967_4163_9360_1409C258916E__INCLUDED_)

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