📄 _titlebar.h
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#if !defined(AFX__TITLEBAR_H__B2FE7490_1D31_4791_B735_19F477672B15__INCLUDED_)
#define AFX__TITLEBAR_H__B2FE7490_1D31_4791_B735_19F477672B15__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// C_TitleBar wrapper class
class C_TitleBar : public CWnd
{
protected:
DECLARE_DYNCREATE(C_TitleBar)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x2c5f5b39, 0x71be, 0x11d1, { 0x9c, 0xe6, 0x0, 0x60, 0x8, 0x18, 0x40, 0xf3 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
void SetCaptionTitle(LPCTSTR lpszNewValue);
void SetRefImageList(LPDISPATCH newValue);
void SetImageIndex(short nNewValue);
void InitLocalizedUI(long nLibHInst, LPCTSTR bstrFontName, short nSize, short nCharSet);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX__TITLEBAR_H__B2FE7490_1D31_4791_B735_19F477672B15__INCLUDED_)
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