📄 mdctogglebutton.h
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#if !defined(AFX_MDCTOGGLEBUTTON_H__FA56DDA2_D30D_4F16_A864_FF7944135E79__INCLUDED_)
#define AFX_MDCTOGGLEBUTTON_H__FA56DDA2_D30D_4F16_A864_FF7944135E79__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class COleFont;
/////////////////////////////////////////////////////////////////////////////
// CMdcToggleButton wrapper class
class CMdcToggleButton : public CWnd
{
protected:
DECLARE_DYNCREATE(CMdcToggleButton)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x8bd21d60, 0xec42, 0x11ce, { 0x9e, 0xd, 0x0, 0xaa, 0x0, 0x60, 0x2, 0xf3 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
void SetAccelerator(LPCTSTR lpszNewValue);
CString GetAccelerator();
void SetAlignment(long nNewValue);
long GetAlignment();
void SetAutoSize(BOOL bNewValue);
BOOL GetAutoSize();
void SetBackColor(long nNewValue);
long GetBackColor();
void SetBackStyle(long nNewValue);
long GetBackStyle();
void SetCaption(LPCTSTR lpszNewValue);
CString GetCaption();
void SetEnabled(BOOL bNewValue);
BOOL GetEnabled();
void SetRefFont(LPDISPATCH newValue);
COleFont GetFont();
void SetForeColor(long nNewValue);
long GetForeColor();
void SetLocked(BOOL bNewValue);
BOOL GetLocked();
void SetMouseIcon(LPDISPATCH newValue);
void SetRefMouseIcon(LPDISPATCH newValue);
LPDISPATCH GetMouseIcon();
void SetMousePointer(long nNewValue);
long GetMousePointer();
void SetPicture(LPDISPATCH newValue);
void SetRefPicture(LPDISPATCH newValue);
LPDISPATCH GetPicture();
void SetPicturePosition(long nNewValue);
long GetPicturePosition();
void SetSpecialEffect(long nNewValue);
long GetSpecialEffect();
void SetTripleState(BOOL bNewValue);
BOOL GetTripleState();
void SetValue(VARIANT* newValue);
VARIANT GetValue();
void SetWordWrap(BOOL bNewValue);
BOOL GetWordWrap();
void SetGroupName(LPCTSTR lpszNewValue);
CString GetGroupName();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MDCTOGGLEBUTTON_H__FA56DDA2_D30D_4F16_A864_FF7944135E79__INCLUDED_)
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