📄 kidsprite.java
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import javax.microedition.lcdui.*;
import javax.microedition.lcdui.game.*;
public class kidSprite extends Sprite{
private static int width=25;
private static int height=35;
private int disWidth;
private int disHeight;
private int nowX;
private int nowY;
private int position;
private int sequence[]=new int[8];
public kidSprite(int dWidth,int dHeight,int pos)throws Exception{
super(Image.createImage("/kid.png"[img]/images/wink.gif[/img],width,height);
disWidth=dWidth;
disHeight=dHeight;
position=pos;
}
public void reset(){
if(position==1){
nowX=disWidth/2-50;
nowY=disHeight-55;
for(int i=0;i<sequence.length;i++)
sequence[i]=i%2;
setFrameSequence(sequence);
}
else{
nowX=disWidth/2+25;
nowY=disHeight-55;
for(int i=0;i<sequence.length;i++)
sequence[i]=i%2+12;
setFrameSequence(sequence);
}
setPosition(nowX,nowY);
}
public void winPose(){
if(position==1){
for(int i=0;i<sequence.length;i++)
sequence[i]=i%2+2;
setFrameSequence(sequence);
}
else{
for(int i=0;i<sequence.length;i++)
sequence[i]=i%2+14;
setFrameSequence(sequence);
}
}
public void losePose(){
if(position==1){
sequence[0]=0;
for(int i=1;i<sequence.length;i++)
sequence[i]=i+4;
setFrameSequence(sequence);
}
else{
sequence[0]=12;
for(int i=1;i<sequence.length;i++)
sequence[i]=i+15;
setFrameSequence(sequence);
}
}
public void flatten(woodSprite wood){
if(getFrame()!=7&&collidesWith(wood,true))
nextFrame();
}
}
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