📄 drv_glcd.c
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/*************************************************************************
*
* Used with ICCARM and AARM.
*
* (c) Copyright IAR Systems 2008
*
* File name : drv_glcd.c
* Description : Graphical LCD driver
*
* History :
* 1. Date : 6, March 2008
* Author : Stanimir Bonev
* Description : Create
*
*
* $Revision: 24636 $
*
* @Modify: NXP MCU Application Team - NguyenCao
* @Date: 04. March. 2011
**************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "board.h"
#include "drv_glcd.h"
#include "lpc177x_8x_clkpwr.h"
#include "lpc177x_8x_pinsel.h"
#include "sdram_k4s561632j.h"
#include "Cursor.h"
//#define MHZ
#define C_GLCD_CLK_PER_LINE (C_GLCD_H_SIZE + C_GLCD_H_PULSE + C_GLCD_H_FRONT_PORCH + C_GLCD_H_BACK_PORCH)
#define C_GLCD_LINES_PER_FRAME (C_GLCD_V_SIZE + C_GLCD_V_PULSE + C_GLCD_V_FRONT_PORCH + C_GLCD_V_BACK_PORCH)
#define C_GLCD_PIX_CLK (6.4*1000000l)
#define LCD_VRAM_BASE_ADDR ((uint32_t)SDRAM_BASE_ADDR + 0x00100000)
#define LCD_CURSOR_BASE_ADDR ((uint32_t)0x20088800)
static pFontType_t pCurrFont = NULL;
static LdcPixel_t TextColour;
static LdcPixel_t TextBackgndColour;
static uint32_t TextX_Pos = 0;
static uint32_t TextY_Pos = 0;
static uint32_t XL_Win = 0;
static uint32_t YU_Win = 0;
static uint32_t XR_Win = C_GLCD_H_SIZE-1;
static uint32_t YD_Win = C_GLCD_V_SIZE-1;
static uint32_t TabSize = TEXT_DEF_TAB_SIZE;
static uint32_t WindY_Size, WindX_Size;
static uint32_t CurrY_Size, CurrX_Size;
static uint32_t *pWind;
static uint32_t *pPix;
/*************************************************************************
* Function Name: GLCD_Cursor_Cnfg
* Parameters:
*
* Return: none
*
* Description: Configure the cursor
*
*************************************************************************/
void GLCD_Cursor_Cfg(int Cfg)
{
LPC_LCD->CRSR_CFG = Cfg;
}
/*************************************************************************
* Function Name: GLCD_Cursor_En
* Parameters: cursor - Cursor Number
*
* Return: none
*
* Description: Enable Cursor
*
*************************************************************************/
void GLCD_Cursor_En(int cursor)
{
LPC_LCD->CRSR_CTRL |= (cursor<<4);
LPC_LCD->CRSR_CTRL |= 1;
}
/*************************************************************************
* Function Name: GLCD_Cursor_Dis
* Parameters: None
*
* Return: none
*
* Description: Disable Cursor
*
*************************************************************************/
void GLCD_Cursor_Dis(int cursor)
{
LPC_LCD->CRSR_CTRL &= (1<<0);
}
/*************************************************************************
* Function Name: GLCD_Move_Cursor
* Parameters: x - cursor x position
* y - cursor y position
*
* Return: none
*
* Description: Moves cursor on position (x,y). Negativ values are posible.
*
*************************************************************************/
void GLCD_Move_Cursor(int x, int y)
{
LPC_LCD->CRSR_CLIP = 0;
LPC_LCD->CRSR_XY = 0;
if(0 <= x)
{//no clipping
LPC_LCD->CRSR_XY |= (x & 0x3FF);
}
else
{//clip x
LPC_LCD->CRSR_CLIP |= -x;
}
if(0 <= y)
{//no clipping
LPC_LCD->CRSR_XY |= (y << 16);
}
else
{//clip y
LPC_LCD->CRSR_CLIP |= (-y << 8);
}
}
/*************************************************************************
* Function Name: GLCD_Copy_Cursor
* Parameters: pCursor - pointer to cursor conts image
* cursor - cursor Number (0,1,2 or 3)
* for 64x64(size 256) pix cursor always use 0
* size - cursor size in words
* Return: none
*
* Description: Copy Cursor from const image to LCD RAM image
*
*************************************************************************/
void GLCD_Copy_Cursor (const uint32_t *pCursor, int cursor, int size)
{
uint32_t i ;
uint32_t * pDst = (uint32_t *)LCD_CURSOR_BASE_ADDR;
pDst += cursor*64;
for(i = 0; i < size ; i++)
// *pDst++ = *pCursor++;
{
*pDst = *pCursor;
pDst++;
pCursor++;
}
}
/*************************************************************************
* Function Name: GLCD_Init
* Parameters: const uint32_t *pPain, const uint32_t * pPallete
*
* Return: none
*
* Description: GLCD controller init
*
*************************************************************************/
void GLCD_Init (const uint32_t *pPain, const uint32_t * pPallete)
{
uint32_t i;
uint32_t *pDst = (uint32_t *)LCD_VRAM_BASE_ADDR;
// Assign pins
LPC_IOCON->P0_4 = 0x27;
LPC_IOCON->P0_5 = 0x27;
LPC_IOCON->P0_6 = 0x27;
LPC_IOCON->P0_7 = 0x27;
LPC_IOCON->P0_8 = 0x27;
LPC_IOCON->P0_9 = 0x27;
LPC_IOCON->P1_20 = 0x27;
LPC_IOCON->P1_21 = 0x27;
LPC_IOCON->P1_22 = 0x27;
LPC_IOCON->P1_23 = 0x27;
LPC_IOCON->P1_24 = 0x27;
LPC_IOCON->P1_25 = 0x27;
LPC_IOCON->P1_26 = 0x27;
LPC_IOCON->P1_27 = 0x27;
LPC_IOCON->P1_28 = 0x27;
LPC_IOCON->P1_29 = 0x27;
LPC_IOCON->P2_1 = 0x20;
LPC_IOCON->P2_2 = 0x27;
LPC_IOCON->P2_3 = 0x27;
LPC_IOCON->P2_4 = 0x27;
LPC_IOCON->P2_5 = 0x27;
LPC_IOCON->P2_6 = 0x27;
LPC_IOCON->P2_7 = 0x27;
LPC_IOCON->P2_8 = 0x27;
LPC_IOCON->P2_9 = 0x27;
LPC_IOCON->P2_12 = 0x27;
LPC_IOCON->P2_13 = 0x27;
LPC_IOCON->P4_28 = 0x27;
LPC_IOCON->P4_29 = 0x27;
/*Back light enable*/
LPC_GPIO2->DIR = (1<<1);
LPC_GPIO2->SET= (1<<1);
//Turn on LCD clock
CLKPWR_ConfigPPWR(CLKPWR_PCONP_PCLCD, ENABLE);
// Disable cursor
LPC_LCD->CRSR_CTRL &=~(1<<0);
// disable GLCD controller
LPC_LCD->CTRL = 0;
// 24 bpp
LPC_LCD->CTRL &= ~(0x07 <<1);
LPC_LCD->CTRL |=(5<<1);
// TFT panel
LPC_LCD->CTRL |= (1<<5);
// single panel
LPC_LCD->CTRL &= ~(1<<7);
// notmal output
LPC_LCD->CTRL &= ~(1<<8);
// little endian byte order
LPC_LCD->CTRL &= ~(1<<9);
// little endian pix order
LPC_LCD->CTRL &= ~(1<<10);
// disable power
LPC_LCD->CTRL &= ~(1<<11);
// init pixel clock
LPC_SC->LCD_CFG = CLKPWR_GetCLK(CLKPWR_CLKTYPE_PER) / ((uint32_t)C_GLCD_PIX_CLK);
// bypass inrenal clk divider
LPC_LCD->POL |=(1<<26);
// clock source for the LCD block is HCLK
LPC_LCD->POL &= ~(1<<5);
// LCDFP pin is active LOW and inactive HIGH
LPC_LCD->POL |= (1<<11);
// LCDLP pin is active LOW and inactive HIGH
LPC_LCD->POL |= (1<<12);
// data is driven out into the LCD on the falling edge
LPC_LCD->POL |= (1<<13);
// active high
LPC_LCD->POL &= ~(1<<14);
LPC_LCD->POL &= ~(0x3FF <<16);
LPC_LCD->POL |= (C_GLCD_H_SIZE-1)<<16;
// init Horizontal Timing
LPC_LCD->TIMH = 0; //reset TIMH before set value
LPC_LCD->TIMH |= (C_GLCD_H_BACK_PORCH - 1)<<24;
LPC_LCD->TIMH |= (C_GLCD_H_FRONT_PORCH - 1)<<16;
LPC_LCD->TIMH |= (C_GLCD_H_PULSE - 1)<<8;
LPC_LCD->TIMH |= ((C_GLCD_H_SIZE/16) - 1)<<2;
// init Vertical Timing
LPC_LCD->TIMV = 0; //reset TIMV value before setting
LPC_LCD->TIMV |= (C_GLCD_V_BACK_PORCH)<<24;
LPC_LCD->TIMV |= (C_GLCD_V_FRONT_PORCH)<<16;
LPC_LCD->TIMV |= (C_GLCD_V_PULSE - 1)<<10;
LPC_LCD->TIMV |= C_GLCD_V_SIZE - 1;
// Frame Base Address doubleword aligned
LPC_LCD->UPBASE = LCD_VRAM_BASE_ADDR & ~7UL ;
LPC_LCD->LPBASE = LCD_VRAM_BASE_ADDR & ~7UL ;
// init colour pallet
if(NULL != pPallete)
{
GLCD_SetPallet(pPallete);
}
if (NULL == pPain)
{
// clear display memory
for( i = 0; (C_GLCD_H_SIZE * C_GLCD_V_SIZE) > i; i++)
{
*pDst++ = 0;
}
}
else
{
// set display memory
for(i = 0; (C_GLCD_H_SIZE * C_GLCD_V_SIZE) > i; i++)
{
*pDst++ = *pPain++;
}
}
for(i = C_GLCD_ENA_DIS_DLY; i; i--);
}
/*************************************************************************
* Function Name: GLCD_SetPallet
* Parameters: const uint32_t * pPallete
*
* Return: none
*
* Description: GLCD init colour pallete
*
*************************************************************************/
void GLCD_SetPallet (const uint32_t * pPallete)
{
uint32_t i;
uint32_t * pDst = (uint32_t *)LPC_LCD->PAL;
assert(pPallete);
for (i = 0; i < 128; i++)
{
*pDst++ = *pPallete++;
}
}
/*************************************************************************
* Function Name: GLCD_Ctrl
* Parameters: Bool bEna
*
* Return: none
*
* Description: GLCD enable disabe sequence
*
*************************************************************************/
void GLCD_Ctrl (Bool bEna)
{
volatile uint32_t i;
if (bEna)
{
// LCD_CTRL_bit.LcdEn = 1;
LPC_LCD->CTRL |= (1<<0);
for(i = C_GLCD_PWR_ENA_DIS_DLY; i; i--);
// LCD_CTRL_bit.LcdPwr= 1; // enable power
LPC_LCD->CTRL |= (1<<11);
}
else
{
// LCD_CTRL_bit.LcdPwr= 0; // disable power
LPC_LCD->CTRL &= ~(1<<11);
for(i = C_GLCD_PWR_ENA_DIS_DLY; i; i--);
// LCD_CTRL_bit.LcdEn = 0;
LPC_LCD->CTRL &= ~(1<<0);
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