📄 basedialog.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
//////////////////////////////////////////////////////////////////////////////
// File: BaseDialog.h
//
// Desc: This class is used as a base class for all of the playlist related
// dialogs. It allows a dialog to be created as modal or modeless even
// though all playlist dialogs are modal.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef BASEDIALOG_H
#define BASEDIALOG_H
#include <windows.h>
extern HINSTANCE g_hInst;
class CBaseDialog
{
public:
CBaseDialog( HWND hwndParent, int nDialogResID );
//////////////////////////////////////////////////////////////////////////
//
// Display the derived dialog class
//
int DoModal();
HWND DoModeless( HWND hwndParent );
operator HWND() const { return(m_hwndDlg); }
protected:
//////////////////////////////////////////////////////////////////////////
//
// Derived classes override to provide useful functionality
//
virtual BOOL DialogProc( UINT msg, WPARAM wParam, LPARAM lParam )
{
return( FALSE );
}
static BOOL CALLBACK DlgProc( HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam );
void SetHwnd( HWND hwndDlg ) { m_hwndDlg = hwndDlg; }
//////////////////////////////////////////////////////////////////////////
protected:
HWND m_hwndDlg;
HWND m_hwndParent;
int m_nDialogResID;
};
#endif // BASEDIALOG_H
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