📄 playlistdlg.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
///////////////////////////////////////////////////////////////////////////////
// File: PlaylistDlg.h
//
// Desc: This dialog shows a view of the current playlist and allows another
// playlist to be selected from a dropdown menu.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _PLAYLISTDLG_H_
#define _PLAYLISTDLG_H_
#include <windows.h>
#include "BaseDialog.h"
#include "Plist.h"
enum
{
I_ALL_MY_MUSIC = 0,
I_PLAYLIST,
I_ALL_PLAYLISTS
};
typedef struct
{
int iImage;
TCHAR szText[50];
} DrawMenuStruct;
class CPlaylistDialog : public CBaseDialog
{
public:
CPlaylistDialog(HWND hwndParent, bool bOrganizeFavorites = false);
~CPlaylistDialog();
virtual BOOL DialogProc(UINT msg, WPARAM wParam, LPARAM lParam);
protected:
void OnInitDialog();
BOOL OnNotify(NMHDR *);
void OnDropdownMenu();
void OnMeasureItem(MEASUREITEMSTRUCT *);
void OnDrawItem(DRAWITEMSTRUCT *);
void OnContextMenu(POINT);
HRESULT CreateBars();
void EnableMenubarIcons();
void UpdateInfo();
void SetDropdownText(LPTSTR, int);
private:
HIMAGELIST m_himgPlaylist;
HIMAGELIST m_himgLocationList;
HWND m_hwndDropdown;
HWND m_hwndMB;
HWND m_hwndTrackList;
HFONT m_hFont;
CPlaylist * m_pPlaylist;
bool m_bOrganizeFavorites;
};
#endif /* _PLAYLISTDLG_H_ */
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