📄 reverse.h
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/********************************************************************** Audacity: A Digital Audio Editor Reverse.h Mark Phillips This class reverses the selected audio.**********************************************************************/#ifndef __AUDACITY_EFFECT_REVERSE__#define __AUDACITY_EFFECT_REVERSE__#include <wx/intl.h>#include "Effect.h"#define __UNINITIALIZED__ (-1)class WaveTrack;class EffectReverse:public Effect { public: EffectReverse(); virtual wxString GetEffectName() { return wxString(_("Reverse")); } virtual wxString GetEffectAction() { return wxString(_("Reversing")); } virtual bool Process(); private: bool ProcessOne(int count, WaveTrack * track, longSampleCount start, sampleCount len); };#endif// Indentation settings for Vim and Emacs and unique identifier for Arch, a// version control system. Please do not modify past this point.//// Local Variables:// c-basic-offset: 3// indent-tabs-mode: nil// End://// vim: et sts=3 sw=3// arch-tag: 99337674-07d6-4291-b855-b0ddf727566f
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