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📄 amplify.h

📁 Audacity是一款用於錄音和編輯聲音的、免費的開放源碼軟體。它可以執行於Mac OS X、Microsoft Windows、GNU/Linux和其它作業系統
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/**********************************************************************  Audacity: A Digital Audio Editor  Amplify.h  Dominic Mazzoni    This rewritten class supports a smart Amplify effect - it calculates  the maximum amount of gain that can be applied to all tracks without  causing clipping and selects this as the default parameter.**********************************************************************/#ifndef __AUDACITY_EFFECT_AMPLIFY__#define __AUDACITY_EFFECT_AMPLIFY__#include <wx/dialog.h>#include <wx/intl.h>#include <wx/slider.h>class wxCheckBox;class wxButton;class wxStaticText;class wxTextCtrl;// Declare window functions#define ID_AMP_TEXT 10001#define ID_PEAK_TEXT 10002#define ID_AMP_SLIDER 10003#define ID_CLIP_CHECKBOX 10004class wxString;#include "SimpleMono.h"class WaveTrack;class EffectAmplify:public EffectSimpleMono { public:   EffectAmplify();   virtual wxString GetEffectName() {      return wxString(_("Amplify..."));   }      virtual wxString GetEffectAction() {      return wxString(_("Amplifying"));   }      // Useful only after PromptUser values have been set.    virtual wxString GetEffectDescription();    virtual bool Init();   virtual bool PromptUser();   virtual bool TransferParameters( Shuttle & shuttle );    protected:   virtual bool ProcessSimpleMono(float *buffer, sampleCount len); private:   float ratio;   float peak;friend class AmplifyDialog;};//----------------------------------------------------------------------------// AmplifyDialog//----------------------------------------------------------------------------class AmplifyDialog:public wxDialog { public:   // constructors and destructors   AmplifyDialog(EffectAmplify * effect, 						wxWindow * parent, wxWindowID id,						const wxString & title, 						const wxPoint & pos = wxDefaultPosition, 						const wxSize & size = wxDefaultSize, 						long style = wxDEFAULT_DIALOG_STYLE);   // control accessors   wxSlider *GetAmpSlider() {      return (wxSlider *) FindWindow(ID_AMP_SLIDER);   }   wxTextCtrl *GetAmpText() {      return (wxTextCtrl *) FindWindow(ID_AMP_TEXT);   }   wxTextCtrl *GetPeakText() {      return (wxTextCtrl *) FindWindow(ID_PEAK_TEXT);   }   wxCheckBox *GetClipCheckBox() {      return (wxCheckBox *) FindWindow(ID_CLIP_CHECKBOX);   }   wxButton *GetOK() {      return (wxButton *) FindWindow(wxID_OK);   }   virtual bool Validate();   virtual bool TransferDataToWindow();   virtual bool TransferDataFromWindow(); private:	// handlers   void OnAmpText(wxCommandEvent & event);   void OnPeakText(wxCommandEvent & event);   void OnAmpSlider(wxCommandEvent & event);   void OnClipCheckBox(wxCommandEvent & event);   void OnPreview( wxCommandEvent &event );   void OnOk(wxCommandEvent & event);   void OnCancel(wxCommandEvent & event);   void CheckClip(); private:   bool mLoopDetect;	EffectAmplify * m_pEffect;   DECLARE_EVENT_TABLE() public:   float ratio;   float peak;   bool noclip;};#endif // __AUDACITY_EFFECT_AMPLIFY__// Indentation settings for Vim and Emacs and unique identifier for Arch, a// version control system. Please do not modify past this point.//// Local Variables:// c-basic-offset: 3// indent-tabs-mode: nil// End://// vim: et sts=3 sw=3// arch-tag: c05d7383-e7cd-410e-b7b8-f45f47c9e283

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