📄 simplemono.h
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/********************************************************************** Audacity: A Digital Audio Editor SimpleMono.h Dominic Mazzoni This abstract class simplifies the implementation of a basic monaural effect. Inherit from it if your effect doesn't just modifies a track in place and doesn't care how many samples it gets at a time. Your derived class only needs to implement GetEffectName, GetEffectAction, and ProcessSimpleMono.**********************************************************************/#ifndef __AUDACITY_EFFECT_SIMPLE_MONO__#define __AUDACITY_EFFECT_SIMPLE_MONO__#include "Effect.h"class WaveTrack;class EffectSimpleMono:public Effect { public: virtual bool Process(); private: bool ProcessOne(WaveTrack * t, longSampleCount start, longSampleCount end); protected: // Override this method if you need to do things // before every track (including the first one) virtual bool NewTrackSimpleMono(); // Override this method to actually process audio virtual bool ProcessSimpleMono(float *buffer, sampleCount len) = 0; // Other useful information int mCurTrackNum; double mCurRate; double mCurT0; double mCurT1; int mCurChannel;};#endif// Indentation settings for Vim and Emacs and unique identifier for Arch, a// version control system. Please do not modify past this point.//// Local Variables:// c-basic-offset: 3// indent-tabs-mode: nil// End://// vim: et sts=3 sw=3// arch-tag: 2c7cdbc8-b34e-46c2-8b9b-5669bb1af61b
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