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📄 repeat.h

📁 Audacity是一款用於錄音和編輯聲音的、免費的開放源碼軟體。它可以執行於Mac OS X、Microsoft Windows、GNU/Linux和其它作業系統
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/**********************************************************************  Audacity: A Digital Audio Editor  Repeat.h  Dominic Mazzoni**********************************************************************/#ifndef __AUDACITY_EFFECT_REPEAT__#define __AUDACITY_EFFECT_REPEAT__#include "Effect.h"#include <wx/intl.h>#include <wx/dialog.h>class wxString;class wxStaticText;class wxTextCtrl;class WaveTrack;class EffectRepeat:public Effect { public:   EffectRepeat();   virtual wxString GetEffectName() {      return wxString(_("Repeat..."));   }      virtual wxString GetEffectAction() {      return wxString(_("Performing Repeat"));   }      // Useful only after PromptUser values have been set.    virtual wxString GetEffectDescription();    virtual bool PromptUser();   virtual bool TransferParameters( Shuttle & shuttle );      virtual bool Process(); private:   int repeatCount;};class RepeatDialog:public wxDialog { public:   // constructors and destructors   RepeatDialog(wxWindow * parent, wxWindowID id, const wxString & title);   virtual bool Validate();   virtual bool TransferDataToWindow();   virtual bool TransferDataFromWindow();   wxTextCtrl   *mRepeatCount;   wxStaticText *mTotalTime; private:   void OnOk(wxCommandEvent & event);   void OnCancel(wxCommandEvent & event);   void OnRepeatTextChange(wxCommandEvent & event);   void DisplayNewTime(); private:   DECLARE_EVENT_TABLE() public:   int repeatCount;   int maxCount;   double selectionTimeSecs;};#endif// Indentation settings for Vim and Emacs and unique identifier for Arch, a// version control system. Please do not modify past this point.//// Local Variables:// c-basic-offset: 3// indent-tabs-mode: nil// End://// vim: et sts=3 sw=3// arch-tag: 4badebd8-1e5a-40e9-aa25-b19d41f43102

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