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📄 changetempo.h

📁 Audacity是一款用於錄音和編輯聲音的、免費的開放源碼軟體。它可以執行於Mac OS X、Microsoft Windows、GNU/Linux和其它作業系統
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/**********************************************************************  Audacity: A Digital Audio Editor  ChangeTempo.h  Vaughan Johnson, Dominic Mazzoni    Change Tempo effect provides speeding up or   slowing down tempo without changing pitch.**********************************************************************/#if USE_SOUNDTOUCH#ifndef __AUDACITY_EFFECT_CHANGETEMPO__#define __AUDACITY_EFFECT_CHANGETEMPO__#include "SoundTouchEffect.h"#include <wx/intl.h>#include <wx/dialog.h>#include <wx/slider.h>class wxString;class wxTextCtrl;class EffectChangeTempo:public EffectSoundTouch { public:   EffectChangeTempo();   virtual wxString GetEffectName() {      return wxString(_("Change Tempo..."));   }      virtual wxString GetEffectAction() {      return wxString(_("Changing Tempo"));   }      // Useful only after PromptUser values have been set.    virtual wxString GetEffectDescription();    virtual bool Init();   virtual bool PromptUser();   virtual bool TransferParameters( Shuttle & shuttle );   virtual bool Process();   private:   double			m_PercentChange;	// percent change to apply to tempo												// -100% is meaningless, but sky's the upper limit   unsigned int	m_FromBPM;			// user-set beats-per-minute. Zero means not yet set.   unsigned int	m_ToBPM;				// Zero value means not yet set.   double			m_FromLength;		// starting length of selection   double			m_ToLength;			// target length of selectionfriend class ChangeTempoDialog;};//----------------------------------------------------------------------------// ChangeTempoDialog//----------------------------------------------------------------------------class ChangeTempoDialog:public wxDialog { public:   ChangeTempoDialog(EffectChangeTempo * effect, 							wxWindow * parent, wxWindowID id, 							const wxString & title, 							const wxPoint & pos = wxDefaultPosition, 							const wxSize & size = wxDefaultSize, 							long style = wxDEFAULT_DIALOG_STYLE);   virtual bool Validate();   virtual bool TransferDataToWindow();   virtual bool TransferDataFromWindow(); private:	// handlers	void OnText_PercentChange(wxCommandEvent & event);   void OnSlider_PercentChange(wxCommandEvent & event);   void OnText_FromBPM(wxCommandEvent & event);    void OnText_ToBPM(wxCommandEvent & event);    void OnText_ToLength(wxCommandEvent & event);    void OnPreview( wxCommandEvent &event );   void OnOk(wxCommandEvent & event);   void OnCancel(wxCommandEvent & event);	// helper fns	void Update_Text_PercentChange(); // Update control per current m_PercentChange.   void Update_Slider_PercentChange(); // Update control per current m_PercentChange.	void Update_Text_ToBPM(); // Use m_FromBPM & m_PercentChange to set new m_ToBPM & control.	void Update_Text_ToLength(); // Use m_FromLength & m_PercentChange to set new m_ToLength & control. private:   bool m_bLoopDetect;	EffectChangeTempo * m_pEffect;   // controls   wxTextCtrl *	m_pTextCtrl_PercentChange;   wxSlider *		m_pSlider_PercentChange;   wxTextCtrl *	m_pTextCtrl_FromBPM;   wxTextCtrl *	m_pTextCtrl_ToBPM;   wxTextCtrl *	m_pTextCtrl_FromLength;   wxTextCtrl *	m_pTextCtrl_ToLength; public:	// effect parameters   double			m_PercentChange;	// percent change to apply to tempo												// -100% is meaningless, but sky's the upper limit.												// Slider is (-100, 200], but textCtrls can set higher.   unsigned int	m_FromBPM;			// user-set beats-per-minute. Zero means not yet set.   unsigned int	m_ToBPM;				// Zero value means not yet set.   double			m_FromLength;		// starting length of selection   double			m_ToLength;			// target length of selection private:   DECLARE_EVENT_TABLE()};#endif // __AUDACITY_EFFECT_CHANGETEMPO__#endif // USE_SOUNDTOUCH// Indentation settings for Vim and Emacs and unique identifier for Arch, a// version control system. Please do not modify past this point.//// Local Variables:// c-basic-offset: 3// indent-tabs-mode: nil// End://// vim: et sts=3 sw=3// arch-tag: d5538ef9-b7b0-4dd9-a23b-8cce354262a8

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