📄 silentblockfile.h
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/********************************************************************** Audacity: A Digital Audio Editor SilentBlockFile.h Dominic Mazzoni**********************************************************************/#ifndef __AUDACITY_SILENT_BLOCKFILE__#define __AUDACITY_SILENT_BLOCKFILE__#include <wx/string.h>#include <wx/filename.h>#include "../BlockFile.h"#include "../DirManager.h"/// A BlockFile containing nothing but silence. Saves disk space.class SilentBlockFile : public BlockFile { public: // Constructor / Destructor SilentBlockFile(sampleCount sampleLen); virtual ~SilentBlockFile(); // Reading /// Read the summary section of the disk file virtual bool ReadSummary(void *data); /// Read the data section of the disk file virtual int ReadData(samplePtr data, sampleFormat format, sampleCount start, sampleCount len); /// Create a new block file identical to this one virtual BlockFile *Copy(wxFileName newFileName); /// Write an XML representation of this file virtual void SaveXML(int depth, wxFFile &xmlFile); virtual int GetSpaceUsage(); virtual void Recover() { }; static BlockFile *BuildFromXML(DirManager &dm, const wxChar **attrs);};#endif// Indentation settings for Vim and Emacs and unique identifier for Arch, a// version control system. Please do not modify past this point.//// Local Variables:// c-basic-offset: 3// indent-tabs-mode: nil// End://// vim: et sts=3 sw=3// arch-tag: 2d820790-7fce-4a08-80ae-1858f0957c11
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