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📄 pa_win_util.c

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/* * $Id: pa_win_util.c,v 1.2 2004/04/22 04:19:51 mbrubeck Exp $ * Portable Audio I/O Library * Win32 platform-specific support functions * * Based on the Open Source API proposed by Ross Bencina * Copyright (c) 1999-2000 Ross Bencina * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** @file Win32 platform-specific support functions.    @todo Implement workaround for QueryPerformanceCounter() skipping forward    bug. (see msdn kb Q274323).*/ #include <windows.h>#include <mmsystem.h> /* for timeGetTime() */#include "pa_util.h"/*   Track memory allocations to avoid leaks. */#if PA_TRACK_MEMORYstatic int numAllocations_ = 0;#endifvoid *PaUtil_AllocateMemory( long size ){    void *result = GlobalAlloc( GPTR, size );#if PA_TRACK_MEMORY    if( result != NULL ) numAllocations_ += 1;#endif    return result;}void PaUtil_FreeMemory( void *block ){    if( block != NULL )    {        GlobalFree( block );#if PA_TRACK_MEMORY        numAllocations_ -= 1;#endif    }}int PaUtil_CountCurrentlyAllocatedBlocks( void ){#if PA_TRACK_MEMORY    return numAllocations_;#else    return 0;#endif}void Pa_Sleep( long msec ){    Sleep( msec );}static int usePerformanceCounter_;static double secondsPerTick_;void PaUtil_InitializeClock( void ){    LARGE_INTEGER ticksPerSecond;    if( QueryPerformanceFrequency( &ticksPerSecond ) != 0 )    {        usePerformanceCounter_ = 1;        secondsPerTick_ = 1.0 / (double)ticksPerSecond.QuadPart;    }    else    {        usePerformanceCounter_ = 0;    }}double PaUtil_GetTime( void ){    LARGE_INTEGER time;    if( usePerformanceCounter_ )    {        /* FIXME:            according to this knowledge-base article, QueryPerformanceCounter            can skip forward by seconds!            http://support.microsoft.com/default.aspx?scid=KB;EN-US;Q274323&            it may be better to use the rtdsc instruction using inline asm,            however then a method is needed to calculate a ticks/seconds ratio.        */        QueryPerformanceCounter( &time );        return time.QuadPart * secondsPerTick_;    }    else    {        return timeGetTime() * .001;    }}

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