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📄 playbacknode.cc

📁 Audacity是一款用於錄音和編輯聲音的、免費的開放源碼軟體。它可以執行於Mac OS X、Microsoft Windows、GNU/Linux和其它作業系統
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void PaPlaybackNode::NodeRegistered(){    DBUG(("NodeRegistered() called.\n"));    /* Start the BMediaEventLooper thread */    SetPriority(B_REAL_TIME_PRIORITY);    Run();    /* set up as much information about our output as we can */    mOutput.source.port = ControlPort();    mOutput.source.id = 0;    mOutput.node = Node();    ::strcpy(mOutput.name, "PortAudio Playback");}void PaPlaybackNode::HandleEvent( const media_timed_event *event,                                  bigtime_t lateness, bool realTimeEvent ){    // DBUG(("HandleEvent() called.\n"));    status_t err;    switch(event->type)    {    case BTimedEventQueue::B_START:        DBUG(("   Handling a B_START event\n"));        if( RunState() != B_STARTED )        {            mStartTime = event->event_time + EventLatency();            mSamplesSent = 0;            mAborted = false;            mRunning = true;            media_timed_event firstEvent( mStartTime,                                          BTimedEventQueue::B_HANDLE_BUFFER );            EventQueue()->AddEvent( firstEvent );        }        break;    case BTimedEventQueue::B_STOP:        DBUG(("   Handling a B_STOP event\n"));        mRunning = false;        EventQueue()->FlushEvents( 0, BTimedEventQueue::B_ALWAYS, true,                                   BTimedEventQueue::B_HANDLE_BUFFER );        break;    case BTimedEventQueue::B_HANDLE_BUFFER:        //DBUG(("   Handling a B_HANDLE_BUFFER event\n"));        /* make sure we're started and connected */        if( RunState() != BMediaEventLooper::B_STARTED ||                mOutput.destination == media_destination::null )            break;        BBuffer *buffer = FillNextBuffer(event->event_time);        /* make sure we weren't aborted while this routine was running.         * this can happen in one of two ways: either the callback returned         * nonzero (in which case mAborted is set in FillNextBuffer() ) or         * the client called AbortStream */        if( mAborted )        {            if( buffer )                buffer->Recycle();            Stop(0, true);            break;        }        if( buffer )        {            err = SendBuffer(buffer, mOutput.destination);            if( err != B_OK )                buffer->Recycle();        }        mSamplesSent += mOutput.format.u.raw_audio.buffer_size / mOutputSampleWidth;        /* Now schedule the next buffer event, so we can send another         * buffer when this one runs out. We calculate when it should         * happen by calculating when the data we just sent will finish         * playing.         *         * NOTE, however, that the event will actually get generated         * earlier than we specify, to account for the latency it will         * take to produce the buffer. It uses the latency value we         * specified in SetEventLatency() to determine just how early         * to generate it. */        /* totalPerformanceTime includes the time represented by the buffer         * we just sent */        bigtime_t totalPerformanceTime = (bigtime_t)((double)mSamplesSent /                                         (double)mOutput.format.u.raw_audio.channel_count /                                         (double)mOutput.format.u.raw_audio.frame_rate * 1000000.0);        bigtime_t nextEventTime = mStartTime + totalPerformanceTime;        media_timed_event nextBufferEvent(nextEventTime,                                          BTimedEventQueue::B_HANDLE_BUFFER);        EventQueue()->AddEvent(nextBufferEvent);        break;    }}/************************* * *  BBufferProducer methods * */status_t PaPlaybackNode::FormatSuggestionRequested( media_type type,        int32 /*quality*/, media_format* format ){    /* the caller wants to know this node's preferred format and provides     * a suggestion, asking if we support it */    DBUG(("FormatSuggestionRequested() called.\n"));    if(!format)        return B_BAD_VALUE;    *format = mPreferredFormat;    /* we only support raw audio (a wildcard is okay too) */    if ( type == B_MEDIA_UNKNOWN_TYPE || type == B_MEDIA_RAW_AUDIO )        return B_OK;    else        return B_MEDIA_BAD_FORMAT;}status_t PaPlaybackNode::FormatProposal( const media_source& output,        media_format* format ){    /* This is similar to FormatSuggestionRequested(), but it is actually part     * of the negotiation process. We're given the opportunity to specify any     * properties that are wildcards (ie. properties that the other node doesn't     * care one way or another about) */    DBUG(("FormatProposal() called.\n"));    /* Make sure this proposal really applies to our output */    if( output != mOutput.source )        return B_MEDIA_BAD_SOURCE;    /* We return two things: whether we support the proposed format, and our own     * preferred format */    *format = mPreferredFormat;    if( format->type == B_MEDIA_UNKNOWN_TYPE || format->type == B_MEDIA_RAW_AUDIO )        return B_OK;    else        return B_MEDIA_BAD_FORMAT;}status_t PaPlaybackNode::FormatChangeRequested( const media_source& source,        const media_destination& destination, media_format* io_format, int32* ){    /* we refuse to change formats, supporting only 1 */    DBUG(("FormatChangeRequested() called.\n"));    return B_ERROR;}status_t PaPlaybackNode::GetNextOutput( int32* cookie, media_output* out_output ){    /* this is where we allow other to enumerate our outputs -- the cookie is     * an integer we can use to keep track of where we are in enumeration. */    DBUG(("GetNextOutput() called.\n"));    if( *cookie == 0 )    {        *out_output = mOutput;        *cookie = 1;        return B_OK;    }    return B_BAD_INDEX;}status_t PaPlaybackNode::DisposeOutputCookie( int32 cookie ){    DBUG(("DisposeOutputCookie() called.\n"));    return B_OK;}void PaPlaybackNode::LateNoticeReceived( const media_source& what,        bigtime_t how_much, bigtime_t performance_time ){    /* This function is called as notification that a buffer we sent wasn't     * received by the time we stamped it with -- it got there late. Basically,     * it means we underestimated our own latency, so we should increase it */    DBUG(("LateNoticeReceived() called.\n"));    if( what != mOutput.source )        return;    if( RunMode() == B_INCREASE_LATENCY )    {        mInternalLatency += how_much;        SetEventLatency( mDownstreamLatency + mInternalLatency );        DBUG(("Increasing latency to %Ld\n", mDownstreamLatency + mInternalLatency));    }    else        DBUG(("I don't know what to do with this notice!"));}void PaPlaybackNode::EnableOutput( const media_source& what, bool enabled,                                   int32* ){    DBUG(("EnableOutput() called.\n"));    /* stub -- we don't support this yet */}status_t PaPlaybackNode::PrepareToConnect( const media_source& what,        const media_destination& where, media_format* format,        media_source* out_source, char* out_name ){    /* the final stage of format negotiations. here we _must_ make specific any     * remaining wildcards */    DBUG(("PrepareToConnect() called.\n"));    /* make sure this really refers to our source */    if( what != mOutput.source )        return B_MEDIA_BAD_SOURCE;    /* make sure we're not already connected */    if( mOutput.destination != media_destination::null )        return B_MEDIA_ALREADY_CONNECTED;    if( format->type != B_MEDIA_RAW_AUDIO )        return B_MEDIA_BAD_FORMAT;    if( format->u.raw_audio.format != mPreferredFormat.u.raw_audio.format )        return B_MEDIA_BAD_FORMAT;    if( format->u.raw_audio.buffer_size ==            media_raw_audio_format::wildcard.buffer_size )    {        DBUG(("We were left to decide buffer size: choosing 2048"));        format->u.raw_audio.buffer_size = 2048;    }    else        DBUG(("Using consumer specified buffer size of %lu.\n",              format->u.raw_audio.buffer_size));    /* Reserve the connection, return the information */    mOutput.destination = where;    mOutput.format      = *format;    *out_source         = mOutput.source;    strncpy( out_name, mOutput.name, B_MEDIA_NAME_LENGTH );    return B_OK;}void PaPlaybackNode::Connect(status_t error, const media_source& source,                             const media_destination& destination, const media_format& format, char* io_name){    DBUG(("Connect() called.\n"));

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