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📄 playbacknode.h

📁 Audacity是一款用於錄音和編輯聲音的、免費的開放源碼軟體。它可以執行於Mac OS X、Microsoft Windows、GNU/Linux和其它作業系統
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/* * $Id: PlaybackNode.h,v 1.1.1.1 2004/04/22 04:08:18 mbrubeck Exp $ * PortAudio Portable Real-Time Audio Library * Latest Version at: http://www.portaudio.com * BeOS Media Kit Implementation by Joshua Haberman * * Copyright (c) 2001 Joshua Haberman <joshua@haberman.com> * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */#include <be/media/MediaRoster.h>#include <be/media/MediaEventLooper.h>#include <be/media/BufferProducer.h>#include "portaudio.h"class PaPlaybackNode :            public BBufferProducer,            public BMediaEventLooper{public:    PaPlaybackNode( uint32 channels, float frame_rate, uint32 frames_per_buffer,                    PortAudioCallback *callback, void *user_data );    ~PaPlaybackNode();    /* Local methods ******************************************/    BBuffer *FillNextBuffer(bigtime_t time);    void SetSampleFormat(PaSampleFormat inFormat, PaSampleFormat outFormat);    bool IsRunning();    PaTimestamp GetStreamTime();    /* BMediaNode methods *************************************/    BMediaAddOn* AddOn( int32 * ) const;    status_t HandleMessage( int32 message, const void *data, size_t size );    /* BMediaEventLooper methods ******************************/    void HandleEvent( const media_timed_event *event, bigtime_t lateness,                      bool realTimeEvent );    void NodeRegistered();    /* BBufferProducer methods ********************************/    status_t FormatSuggestionRequested( media_type type, int32 quality,                                        media_format* format );    status_t FormatProposal( const media_source& output, media_format* format );    status_t FormatChangeRequested( const media_source& source,                                    const media_destination& destination, media_format* io_format, int32* );    status_t GetNextOutput( int32* cookie, media_output* out_output );    status_t DisposeOutputCookie( int32 cookie );    void LateNoticeReceived( const media_source& what, bigtime_t how_much,                             bigtime_t performance_time );    void EnableOutput( const media_source& what, bool enabled, int32* _deprecated_ );    status_t PrepareToConnect( const media_source& what,                               const media_destination& where, media_format* format,                               media_source* out_source, char* out_name );    void Connect(status_t error, const media_source& source,                 const media_destination& destination, const media_format& format,                 char* io_name);    void Disconnect(const media_source& what, const media_destination& where);    status_t SetBufferGroup(const media_source& for_source, BBufferGroup* newGroup);    bool         mAborted;private:    media_output mOutput;    media_format mPreferredFormat;    uint32       mOutputSampleWidth, mFramesPerBuffer;    BBufferGroup *mBufferGroup;    bigtime_t    mDownstreamLatency, mInternalLatency, mStartTime;    uint64       mSamplesSent;    PortAudioCallback *mCallback;    void         *mUserData;    bool         mRunning;};

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