sndsystem.h

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/* sndsystem.h -- system-specific definitions *//*   NOTES: you need a different sndswitches.h for each implementation, sothis is a separate file.  Things you need to define here:1) Either UNIX, WIN32, or MACINTOSH should be defined.2) Either the following function declaration:    void snd_fail(char *msg);or    #define snd_fail(msg) ...3) typedef FASTFLOAT to be either a double or a float, whichevercomputes faster (PowerPCs are faster at double math than float math)4) typedef MEMFLOAT to be how you would store a sample in memory(this should normally be float)5) min() must be defined (either a macro or a function)6) max() must be defined (either a macro or a function)*/#ifdef __WXMAC__    #ifndef __WX__    #define __WX__    #endif#endif#ifdef __WXMSW__    #ifndef __WX__    #define __WX__    #endif#endif#ifdef __WXGTK__    #ifndef __WX__    #define __WX__    #endif#endif#ifdef __cplusplusextern "C" {#endifvoid snd_fail(char *msg);#ifdef __cplusplus} // extern "C"#endif#define _snd_fail(X) snd_fail(X)#define _snd_free(X) snd_free(X)#define _snd_alloc(X) snd_alloc(X)typedef double FASTFLOAT;typedef float MEMFLOAT;/* avoid conflict with Windows */#ifndef max/* min(n, sizeof(long)) doesn't work on RS6K without this:  * (I never tracked down what min() was called and what was wrong.) */#define min(a, b) ((a) < (b) ? (a) : (b))#define max(a, b) ((a) > (b) ? (a) : (b))#endif

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