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📄 fromobject.c

📁 Audacity是一款用於錄音和編輯聲音的、免費的開放源碼軟體。它可以執行於Mac OS X、Microsoft Windows、GNU/Linux和其它作業系統
💻 C
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#include "stdio.h"#ifndef mips#include "stdlib.h"#endif#include "xlisp.h"#include "sound.h"#include "falloc.h"#include "cext.h"#include "fromobject.h"void fromobject_free();typedef struct fromobject_susp_struct {    snd_susp_node susp;    boolean done;    LVAL src;} fromobject_susp_node, *fromobject_susp_type;/* IMPLEMENTATION NOTE: * The src argument is an XLisp object that returns either a *  FLONUM sample or NIL. The output of fromobj is simply the * sequence of the samples.  */#include "samples.h"void fromobject__fetch(register fromobject_susp_type susp, snd_list_type snd_list){    int cnt = 0; /* how many samples computed */    int togo;    int n;    sample_block_type out;    register sample_block_values_type out_ptr;    register sample_block_values_type out_ptr_reg;    register boolean done_reg;    register LVAL src_reg;    falloc_sample_block(out, "fromobject__fetch");    out_ptr = out->samples;    snd_list->block = out;    while (cnt < max_sample_block_len) { /* outer loop */	/* first compute how many samples to generate in inner loop: */	/* don't overflow the output sample block: */	togo = max_sample_block_len - cnt;        if (susp->done) {            togo = 0; /* indicate termination */            break;    /* we're done */        }	n = togo;	done_reg = susp->done;	src_reg = susp->src;	out_ptr_reg = out_ptr;	if (n) do { /* the inner sample computation loop */            LVAL rslt = xleval(cons(s_send, cons(src_reg,                                                 consa(s_next))));            if (floatp(rslt)) {                *out_ptr_reg++ = (sample_type) getflonum(rslt);            } else {                done_reg = true;                /* adjust togo to what it should have been */                break;            };	} while (--n); /* inner loop */	togo -= n;	susp->done = done_reg;	out_ptr += togo;	cnt += togo;    } /* outer loop */    /* test for termination */    if (togo == 0 && cnt == 0) {	snd_list_terminate(snd_list);    } else {	snd_list->block_len = cnt;	susp->susp.current += cnt;    }} /* fromobject__fetch */void fromobject_mark(fromobject_susp_type susp){    if (susp->src) mark(susp->src);}void fromobject_free(fromobject_susp_type susp){    ffree_generic(susp, sizeof(fromobject_susp_node), "fromobject_free");}void fromobject_print_tree(fromobject_susp_type susp, int n){}sound_type snd_make_fromobject(time_type t0, rate_type sr, LVAL src){    register fromobject_susp_type susp;    /* sr specified as input parameter */    /* t0 specified as input parameter */    sample_type scale_factor = 1.0F;    falloc_generic(susp, fromobject_susp_node, "snd_make_fromobject");    susp->done = false;    susp->src = src;    susp->susp.fetch = fromobject__fetch;    /* initialize susp state */    susp->susp.free = fromobject_free;    susp->susp.sr = sr;    susp->susp.t0 = t0;    susp->susp.mark = fromobject_mark;    susp->susp.print_tree = fromobject_print_tree;    susp->susp.name = "fromobject";    susp->susp.log_stop_cnt = UNKNOWN;    susp->susp.current = 0;    return sound_create((snd_susp_type)susp, t0, sr, scale_factor);}sound_type snd_fromobject(time_type t0, rate_type sr, LVAL src){    return snd_make_fromobject(t0, sr, src);}

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