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📄 tapf.alg

📁 Audacity是一款用於錄音和編輯聲音的、免費的開放源碼軟體。它可以執行於Mac OS X、Microsoft Windows、GNU/Linux和其它作業系統
💻 ALG
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(TAPF-ALG(NAME "tapf")(ARGUMENTS ("sound_type" "s1") ("double" "offset") ("sound_type" "vardelay")           ("double" "maxdelay"))(INLINE-INTERPOLATION T)(STEP-FUNCTION "vardelay")(INTERNAL-SCALING vardelay)(ALWAYS-SCALE s1)(START (MAX s1 vardelay))(TERMINATE (MIN s1 vardelay))(LOGICAL-STOP (MIN s1))(STATE ("double" "offset" "offset * s1->sr")       ("double" "vdscale" "vardelay->scale * s1->sr")       ("long" "maxdelay" "(long)(maxdelay * s1->sr)")       ("long" "bufflen" "MAX(2, (long) (susp->maxdelay + 0.5))")       ("long" "index" "susp->bufflen")       ("sample_type *" "buffer"         "(sample_type *) calloc(susp->bufflen + 1, sizeof(sample_type))"))(SAMPLE-RATE (MAX s1))(CONSTANT "maxdelay" "offset" "vdscale" "buffer")(INNER-LOOP-LOCALS "            long phase;")(INNER-LOOP "        phase = (long) (vardelay * vdscale + offset);        /* now phase should give number of samples of delay */        if (phase < 0) phase = 0;        else if (phase > maxdelay) phase = maxdelay;        phase = index - phase;        /* now phase is a location in the buffer (before modulo) */        /* Time out to update the buffer:         * this is a tricky buffer: buffer[0] == buffer[bufflen]         * the logical length is bufflen, but the actual length         * is bufflen + 1 to allow for a repeated sample at the         * end. This allows for efficient interpolation.         */         buffer[index++] = s1;        if (index >= bufflen) {            index = 0;        }        /* back to the phase calculation:          * use conditional instead of modulo         */        if (phase < 0) phase += bufflen;        output = (sample_type) (buffer[phase]);")(FINALIZATION "    free(susp->buffer);"))

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