add.h

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/* this typedef goes here because it is needed by multiseq.c */typedef struct add_susp_struct {    snd_susp_node		susp;    boolean			started;    int                         terminate_bits;    long			terminate_cnt;    int                         logical_stop_bits;    boolean			logically_stopped;    sound_type			s1;    long			s1_cnt;    sample_block_type		s1_bptr;	/* block pointer */    sample_block_values_type	s1_ptr;    sound_type			s2;    long			s2_cnt;    sample_block_type		s2_bptr;	/* block pointer */    sample_block_values_type	s2_ptr;#ifdef UPSAMPLECODE    /* support for interpolation of s2 */    sample_type s2_x1_sample;    double s2_phase;    double s2_phase_incr;    /* support for ramp between samples of s2 */    double output_per_s2;#endif    /* pointer used to synchronize adds in multiseq */    struct multiseq_struct	*multiseq;    long			s1_prepend; /* offset to susp.current */} add_susp_node, *add_susp_type;sound_type snd_make_add();sound_type snd_add();    /* LISP: (SND-ADD SOUND SOUND) *//* we export these for seq.c and multiseq.c */ void add_zero_fill_nn_fetch(add_susp_type susp, snd_list_type snd_list);void add_s1_s2_nn_fetch(add_susp_type susp, snd_list_type snd_list);void add_s2_nn_fetch(add_susp_type susp, snd_list_type snd_list);void add_s1_nn_fetch(add_susp_type susp, snd_list_type snd_list);void add_mark(add_susp_type susp);void add_print_tree(add_susp_type susp, int n);void add_free(add_susp_type susp);

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