📄 dsound_wrapper.h
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#ifndef __DSOUND_WRAPPER_H#define __DSOUND_WRAPPER_H/* * $Id: dsound_wrapper.h,v 1.3 2003/03/02 08:01:45 dmazzoni Exp $ * Simplified DirectSound interface. * * Author: Phil Burk & Robert Marsanyi * * For PortAudio Portable Real-Time Audio Library * For more information see: http://www.softsynth.com/portaudio/ * DirectSound Implementation * Copyright (c) 1999-2000 Phil Burk & Robert Marsanyi * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */#include <DSound.h>#if !defined(BOOL)#define BOOL short#endif#ifndef SUPPORT_AUDIO_CAPTURE#define SUPPORT_AUDIO_CAPTURE (1)#endif#ifdef __cplusplusextern "C"{#endif /* __cplusplus */#define DSW_NUM_POSITIONS (4)#define DSW_NUM_EVENTS (5)#define DSW_TERMINATION_EVENT (DSW_NUM_POSITIONS)typedef struct{ /* Output */ LPDIRECTSOUND dsw_pDirectSound; LPDIRECTSOUNDBUFFER dsw_OutputBuffer; DWORD dsw_WriteOffset; /* last write position */ INT dsw_OutputSize; INT dsw_BytesPerFrame; /* Try to detect play buffer underflows. */ LARGE_INTEGER dsw_CounterTicksPerBuffer; /* counter ticks it should take to play a full buffer */ LARGE_INTEGER dsw_LastPlayTime; UINT dsw_LastPlayCursor; UINT dsw_OutputUnderflows; BOOL dsw_OutputRunning; /* use double which lets us can play for several thousand years with enough precision */ double dsw_FramesWritten; double dsw_FramesPlayed;#if SUPPORT_AUDIO_CAPTURE /* Input */ LPDIRECTSOUNDCAPTURE dsw_pDirectSoundCapture; LPDIRECTSOUNDCAPTUREBUFFER dsw_InputBuffer; UINT dsw_ReadOffset; /* last read position */ UINT dsw_InputSize;#endif /* SUPPORT_AUDIO_CAPTURE */}DSoundWrapper;HRESULT DSW_Init( DSoundWrapper *dsw );void DSW_Term( DSoundWrapper *dsw );HRESULT DSW_InitOutputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate, int nChannels, int bufSize );HRESULT DSW_StartOutput( DSoundWrapper *dsw );HRESULT DSW_StopOutput( DSoundWrapper *dsw );DWORD DSW_GetOutputStatus( DSoundWrapper *dsw );HRESULT DSW_WriteBlock( DSoundWrapper *dsw, char *buf, long numBytes );HRESULT DSW_ZeroEmptySpace( DSoundWrapper *dsw );HRESULT DSW_QueryOutputSpace( DSoundWrapper *dsw, long *bytesEmpty );HRESULT DSW_Enumerate( DSoundWrapper *dsw );#if SUPPORT_AUDIO_CAPTUREHRESULT DSW_InitInputBuffer( DSoundWrapper *dsw, unsigned long nFrameRate, int nChannels, int bufSize );HRESULT DSW_StartInput( DSoundWrapper *dsw );HRESULT DSW_StopInput( DSoundWrapper *dsw );HRESULT DSW_ReadBlock( DSoundWrapper *dsw, char *buf, long numBytes );HRESULT DSW_QueryInputFilled( DSoundWrapper *dsw, long *bytesFilled );#endif /* SUPPORT_AUDIO_CAPTURE */#ifdef __cplusplus}#endif /* __cplusplus */#endif /* __DSOUND_WRAPPER_H */
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