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📄 patest_sync.c

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/* * $Id: patest_sync.c,v 1.2 2003/03/02 08:01:43 dmazzoni Exp $ * patest_sync.c * Test time stamping and synchronization of audio and video. * A high latency is used so we can hear the difference in time. * Random durations are used so we know we are hearing the right beep * and not the one before or after. * * Sequence of events: *    Foreground requests a beep. *    Background randomly schedules a beep. *    Foreground waits for the beep to be heard based on Pa_StreamTime(). *    Foreground outputs video (printf) in sync with audio. *    Repeat. * * Author: Phil Burk  http://www.softsynth.com * * This program uses the PortAudio Portable Audio Library. * For more information see: http://www.portaudio.com * Copyright (c) 1999-2000 Ross Bencina and Phil Burk * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */#include <stdio.h>#include <math.h>#include "portaudio.h"#define NUM_BEEPS           (6)#define SAMPLE_RATE         (44100)#define FRAMES_PER_BUFFER   (256)#define BEEP_DURATION       (1000)#define LATENCY_MSEC        (2000)#define SLEEP_MSEC          (10)#define TIMEOUT_MSEC        ((3 * LATENCY_MSEC) / (2 * SLEEP_MSEC))#define NUM_BUFFERS         ((LATENCY_MSEC * SAMPLE_RATE) / (FRAMES_PER_BUFFER * 1000))#define STATE_BKG_IDLE    (0)#define STATE_BKG_PENDING (1)#define STATE_BKG_BEEPING (2)typedef struct{    float        left_phase;    float        right_phase;    int          state;    int          requestBeep;  /* Set by foreground, cleared by background. */    PaTimestamp  beepTime;    int          beepCount;}paTestData;static unsigned long GenerateRandomNumber( void );/************************************************************//* Calculate pseudo-random 32 bit number based on linear congruential method. */static unsigned long GenerateRandomNumber( void ){    static unsigned long randSeed = 22222;  /* Change this for different random sequences. */    randSeed = (randSeed * 196314165) + 907633515;    return randSeed;}/* This routine will be called by the PortAudio engine when audio is needed.** It may called at interrupt level on some machines so don't do anything** that could mess up the system like calling malloc() or free().*/static int patestCallback( void *inputBuffer, void *outputBuffer,                           unsigned long framesPerBuffer,                           PaTimestamp outTime, void *userData ){    /* Cast data passed through stream to our structure. */    paTestData *data = (paTestData*)userData;    float *out = (float*)outputBuffer;    unsigned int i;    (void) inputBuffer;    for( i=0; i<framesPerBuffer; i++ )    {        switch( data->state )        {        case STATE_BKG_IDLE:            /* Schedule beep at some random time in the future. */            if( data->requestBeep )            {                int random = GenerateRandomNumber() >> 14;                data->beepTime = outTime + (i + random + (SAMPLE_RATE/4));                data->state = STATE_BKG_PENDING;                data->requestBeep = 0;                data->left_phase = data->right_phase = 0.0;            }            *out++ = 0.0;  /* left */            *out++ = 0.0;  /* right */            break;        case STATE_BKG_PENDING:            if( (outTime + i) >= data->beepTime )            {                data->state = STATE_BKG_BEEPING;                data->beepCount = BEEP_DURATION;            }            *out++ = 0.0;  /* left */            *out++ = 0.0;  /* right */            break;        case STATE_BKG_BEEPING:            if( data->beepCount <= 0 )            {                data->state = STATE_BKG_IDLE;                *out++ = 0.0;  /* left */                *out++ = 0.0;  /* right */            }            else            {                /* Play sawtooth wave. */                *out++ = data->left_phase;  /* left */                *out++ = data->right_phase;  /* right */                /* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */                data->left_phase += 0.01f;                /* When signal reaches top, drop back down. */                if( data->left_phase >= 1.0f ) data->left_phase -= 2.0f;                /* higher pitch so we can distinguish left and right. */                data->right_phase += 0.03f;                if( data->right_phase >= 1.0f ) data->right_phase -= 2.0f;            }            data->beepCount -= 1;            break;        default:            data->state = STATE_BKG_IDLE;            break;        }    }    return 0;}/*******************************************************************/int main(void);int main(void){    PortAudioStream *stream;    PaError    err;    paTestData DATA;    int        i, timeout;    PaTimestamp  previousTime;    printf("PortAudio Test: you should see BEEP at the same time you hear it.\n");    printf("Wait for a few seconds random delay between BEEPs.\n");    printf("BEEP %d times.\n", NUM_BEEPS );    /* Initialize our DATA for use by callback. */    DATA.left_phase = DATA.right_phase = 0.0;    DATA.state = STATE_BKG_IDLE;    DATA.requestBeep = 0;    /* Initialize library before making any other calls. */    err = Pa_Initialize();    if( err != paNoError ) goto error;    /* Open an audio I/O stream. */    err = Pa_OpenDefaultStream(              &stream,              0,              /* no input channels */              2,              /* stereo output */              paFloat32,      /* 32 bit floating point output */              SAMPLE_RATE,              FRAMES_PER_BUFFER,              NUM_BUFFERS,              patestCallback,              &DATA );    if( err != paNoError ) goto error;    err = Pa_StartStream( stream );    if( err != paNoError ) goto error;    previousTime = Pa_StreamTime( stream );    for( i=0; i<NUM_BEEPS; i++ )    {        /* Request a beep from background. */        DATA.requestBeep = 1;        /* Wait for background to acknowledge request. */        timeout = TIMEOUT_MSEC;        while( (DATA.requestBeep == 1) && (timeout-- > 0 ) ) Pa_Sleep(SLEEP_MSEC);        if( timeout <= 0 )        {            fprintf( stderr, "Timed out waiting for background to acknowledge request.\n" );            goto error;        }        /* Wait for scheduled beep time. */        timeout =  TIMEOUT_MSEC + (10000/SLEEP_MSEC);        while( (Pa_StreamTime( stream ) < DATA.beepTime) && (timeout-- > 0 ) )        {            Pa_Sleep(SLEEP_MSEC);        }        if( timeout <= 0 )        {            fprintf( stderr, "Timed out waiting for time. Now = %g, Beep for %g.\n",                     Pa_StreamTime( stream ), DATA.beepTime );            goto error;        }        /* Beep should be sounding now so print synchronized BEEP. */        printf("BEEP");        fflush(stdout);        printf(" at %d, delta = %d\n",               (long) DATA.beepTime, (long) (DATA.beepTime - previousTime) );        fflush(stdout);        previousTime = DATA.beepTime;    }    err = Pa_StopStream( stream );    if( err != paNoError ) goto error;    err = Pa_CloseStream( stream );    if( err != paNoError ) goto error;    Pa_Terminate();    printf("Test finished.\n");    return err;error:    Pa_Terminate();    fprintf( stderr, "An error occured while using the portaudio stream\n" );    fprintf( stderr, "Error number: %d\n", err );    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );    return err;}

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