📄 deletedialog.h
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#if !defined(AFX_DELETEDIALOG_H__2119C346_5EE3_11D3_B67D_0080C8000001__INCLUDED_)
#define AFX_DELETEDIALOG_H__2119C346_5EE3_11D3_B67D_0080C8000001__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DeleteDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDeleteDialog dialog
class CDeleteDialog : public CDialog
{
// Construction
public:
CDeleteDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDeleteDialog)
enum { IDD = IDD_DELETE_DLG };
int m_select;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDeleteDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDeleteDialog)
afx_msg void OnRound();
afx_msg void OnRect();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DELETEDIALOG_H__2119C346_5EE3_11D3_B67D_0080C8000001__INCLUDED_)
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