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📄 interrupt.c

📁 F2812的串口通信
💻 C
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//		TEC1.yf = (3.0/4096)*(float32)(TEC1.y >> 3);
    #endif

/*** Compute the controller output ***/

  //  PidCtrl1(&TEC1);					// call the PID controller
//	u = (int16)TEC1.u;					// convert to fixed pt.

/** Handle the sign with the H-bridge **/
//	if(u > 0) EvaRegs.ACTRA.all = ACTRA_pos_mask;
  //  else      EvaRegs.ACTRA.all = ACTRA_neg_mask;

//	EvaRegs.CMPR1 = abs(u);				// update the PWM duty cycle


} // end ADCINT_ISR()

/*********************************************************************/
interrupt void TINT0_ISR(void)			// 0x000D4C  TINT0 (CPU TIMER 0)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP1;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void WAKEINT_ISR(void)		// 0x000D4E  WAKEINT (LPM/WD)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP1;	// Must acknowledge the PIE group
  
// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CMP1INT_ISR(void)		// 0x000D50  CMP1INT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CMP2INT_ISR(void)		// 0x000D52  CMP2INT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CMP3INT_ISR(void)		// 0x000D54  CMP3INT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;	// Must acknowledge the PIE group
  
// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T1PINT_ISR(void)			// 0x000D56  T1PINT (EV-A)
{
   
    
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC DBGM");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;	// Must acknowledge the PIE group
  
// Next two lines for debug only - remove after inserting your ISR
//	asm (" ESTOP0");					// Emulator Halt instruction

  
  
   	
	
}

/*********************************************************************/
interrupt void T1CINT_ISR(void)			// 0x000D58  T1CINT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T1UFINT_ISR(void)		// 0x000D5A  T1UFINT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T1OFINT_ISR(void)		// 0x000D5C  T1OFINT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP2;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}
      
/*********************************************************************/
interrupt void T2PINT_ISR(void)			// 0x000D60  T2PINT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP3;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T2CINT_ISR(void)			// 0x000D62  T2CINT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP3;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T2UFINT_ISR(void)		// 0x000D64  T2UFINT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP3;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T2OFINT_ISR(void)		// 0x000D66  T2OFINT (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

	//PieCtrlRegs.PIEACK.all = PIEACK_GROUP3;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CAPINT1_ISR(void)		// 0x000D68  CAPINT1 (EV-A)
{
   
   
   
   
   
   
   
}

/*********************************************************************/
interrupt void CAPINT2_ISR(void)		// 0x000D6A  CAPINT2 (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP3;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CAPINT3_ISR(void)		// 0x000D6C  CAPINT3 (EV-A)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP3;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CMP4INT_ISR(void)		// 0x000D70  CMP4INT (EV-B)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP4;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CMP5INT_ISR(void)		// 0x000D72  CMP5INT (EV-B)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround
//
//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP4;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void CMP6INT_ISR(void)		// 0x000D74  CMP6INT (EV-B)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP4;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T3PINT_ISR(void)			// 0x000D76  T3PINT (EV-B)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP4;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

/*********************************************************************/
interrupt void T3CINT_ISR(void)			// 0x000D78  T3CINT (EV-B)
{
// Work around Compiler v3.03 bug
	asm(" SPM  0");						// Compiler not properly setting SPM 0 in ISRs
	asm(" CLRC AMODE");					// Compiler not properly setting AMODE=1 in ISRs
// End workaround

//	PieCtrlRegs.PIEACK.all = PIEACK_GROUP4;	// Must acknowledge the PIE group

// Next two lines for debug only - remove after inserting your ISR
	asm (" ESTOP0");					// Emulator Halt instruction
	while(1);
}

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