📄 myplayfairdlg.cpp
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// MyPlayFairDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MyPlayFair.h"
#include "MyPlayFairDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
char key[5][5]={{'p','l','a','y','f'},{'i','r','b','c','d'},{'e','g','h','k','m'},{'n','o','q','s','t'},{'u','v','w','x','z'}};
void PlayFair(char*,int,int);
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPlayFairDlg dialog
CMyPlayFairDlg::CMyPlayFairDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyPlayFairDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMyPlayFairDlg)
m_cipher = _T("");
m_orginal = _T("");
m_plain = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyPlayFairDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMyPlayFairDlg)
DDX_Text(pDX, IDC_ciphertext, m_cipher);
DDV_MaxChars(pDX, m_cipher, 30);
DDX_Text(pDX, IDC_orginaltext, m_orginal);
DDV_MaxChars(pDX, m_orginal, 30);
DDX_Text(pDX, IDC_plaintext, m_plain);
DDV_MaxChars(pDX, m_plain, 30);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyPlayFairDlg, CDialog)
//{{AFX_MSG_MAP(CMyPlayFairDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_quit, Onquit)
ON_BN_CLICKED(ID_De, OnDe)
ON_BN_CLICKED(ID_En, OnEn)
ON_BN_CLICKED(IDC_BUTTON1, Onfilename)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPlayFairDlg message handlers
BOOL CMyPlayFairDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMyPlayFairDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMyPlayFairDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMyPlayFairDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMyPlayFairDlg::Onquit()
{
CDialog::OnCancel();
}
void CMyPlayFairDlg::OnDe()
{
char str2[30];
int i=0,num;
CString t(30,'0');
GetDlgItemText(IDC_ciphertext,t);
num=sizeof(t)+1;
PlayFair(str2,num,0);
for(i=0;i<num;i++)
t.SetAt(i,str2[i]);
MessageBox("解密成功!!",NULL,MB_OK);
SetDlgItemText(IDC_orginaltext,t);
}
void CMyPlayFairDlg::OnEn()
{
char str1[30],str2[30];
int i=0,j=0,num;
CString s(30,'0'),t(30,'0');
GetDlgItemText(IDC_plaintext,t);
//过滤空格和\t
for(i;i!=sizeof(t)+1;i++)
{
if((t[i]==' ')||(t[i]=='\t'))
continue;
str1[i]=t[i];
}
num=i;//计数
for(i=0;i<num;i++)
{
if((str1[i]==str1[i+1])&&(j%2==0)&&((i+1)!=num))
{
str2[j]=str1[i];
str2[j+1]='x';
j+=2;
}
else
{
str2[j]=str1[i];
j+=1;
}
}
if(j%2!=0)
{
str2[j]='x';
num=j+1;
}
else num=j;
PlayFair(str2,num,1);
for(i=0;i<num;i++)
s.SetAt(i,str2[i]);
MessageBox("加密成功!!",NULL,MB_OK);
SetDlgItemText(IDC_ciphertext,s);
}
void PlayFair(char* str2,int num,int flag)
{
int pos,i,j;
int p,q,m,n;
for(pos=0;pos<num;pos+=2)
{
for(i=0;i<5;i++)
for(j=0;j<5;j++)
{
if(key[i][j]==str2[pos])
{
p=i;
q=j;
}
if(key[i][j]==str2[pos+1])
{
m=i;
n=j;
}
}
if((p!=m)&&(q!=n))
{
str2[pos]=key[p][n];
str2[pos+1]=key[m][q];
}
if(p==m)
{
if(flag==1)
{
if(q==4) q=0;
else q=q+1;
if(n==4) n=0;
else n=n+1;
}
if(flag==0)
{
if(q==0) q=4;
else q=q-1;
if(n==0) n=4;
else n=n-1;
}
str2[pos]=key[p][q];
str2[pos+1]=key[m][n];
}
if(q==n)
{
if(flag==1)
{
if(p==4) p=0;
else p=p+1;
if(m==4) m=0;
else m=m+1;
}
if(flag==0)
{
if(p==0) p=4;
else p=p-1;
if(m==0) m=4;
else m=m-1;
}
str2[pos]=key[p][q];
str2[pos+1]=key[m][n];
}
}
}
void CMyPlayFairDlg::Onfilename()
{
CFileDialog f(TRUE);
if(f.DoModal() == IDOK)
{
//AfxMessageBox(f.GetPathName());
m_csInFile = f.GetPathName();
UpdateData(0);
}
}
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