📄 iphdr.h
字号:
//
// Sample: Header definitions for raw UDP sample (IP_HDRINCL option)
//
// Files:
// iphdr.h - this file
//
// Description:
// This file contains the header definitions for the IPv4, IPv6, UDP,
// fragment headers, etc. which are used by the raw UDP sample.
//
// Compile:
// See rawudp.cpp
//
// Usage:
// See rawudp.cpp
//
// Set the packing to a 1 byte boundary
#include <pshpack1.h>
//
// Define the IPv4 header. Make the version and length field one
// character since we can't declare two 4 bit fields without
// the compiler aligning them on at least a 1 byte boundary.
//
typedef struct ip_hdr
{
unsigned char ip_verlen; // 4-bit IPv4 version
// 4-bit header length (in 32-bit words)
unsigned char ip_tos; // IP type of service
unsigned short ip_totallength; // Total length
unsigned short ip_id; // Unique identifier
unsigned short ip_offset; // Fragment offset field
unsigned char ip_ttl; // Time to live
unsigned char ip_protocol; // Protocol(TCP,UDP etc)
unsigned short ip_checksum; // IP checksum
unsigned int ip_srcaddr; // Source address
unsigned int ip_destaddr; // Source address
} IPV4_HDR, *PIPV4_HDR, FAR * LPIPV4_HDR;
// IPv6 header
typedef struct ipv6_hdr
{
unsigned long ipv6_vertcflow; // 4-bit IPv6 version
// 8-bit traffic class
// 20-bit flow label
unsigned short ipv6_payloadlen; // payload length
unsigned char ipv6_nexthdr; // next header protocol value
unsigned char ipv6_hoplimit; // TTL
struct in6_addr ipv6_srcaddr; // Source address
struct in6_addr ipv6_destaddr; // Destination address
} IPV6_HDR, *PIPV6_HDR, FAR * LPIPV6_HDR;
// IPv6 fragment header
typedef struct ipv6_fragment_hdr
{
unsigned char ipv6_frag_nexthdr;
unsigned char ipv6_frag_reserved;
unsigned short ipv6_frag_offset;
unsigned long ipv6_frag_id;
} IPV6_FRAGMENT_HDR, *PIPV6_FRAGMENT_HDR, FAR * LPIPV6_FRAGMENT_HDR;
//
// Define the UDP header
//
typedef struct udp_hdr
{
unsigned short src_portno; // Source port no.
unsigned short dst_portno; // Dest. port no.
unsigned short udp_length; // Udp packet length
unsigned short udp_checksum; // Udp checksum (optional)
} UDP_HDR, *PUDP_HDR;
// Restore the byte boundary back to the previous value
#include <poppack.h>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -